NVIDIA Ada GPU Architecture Compatibility Guide for CUDA Applications
The guide to building CUDA applications for NVIDIA Ada GPUs.
1. NVIDIA Ada GPU Architecture Compatibility
1.1. About this Document
This application note, NVIDIA Ada GPU Architecture Compatibility Guide for CUDA Applications, is intended to help developers ensure that their NVIDIA® CUDA® applications will run on the NVIDIA® Ada Architecture based GPUs. This document provides guidance to developers who are familiar with programming in CUDA C++ and want to make sure that their software applications are compatible with the NVIDIA Ada GPU architecture.
1.2. Application Compatibility on the NVIDIA Ada GPU Architecture
A CUDA application binary (with one or more GPU kernels) can contain the compiled GPU code in two forms, binary cubin objects and forward-compatible PTX assembly for each kernel. Both cubin and PTX are generated for a certain target compute capability. A cubin generated for a certain compute capability is supported to run on any GPU with the same major revision and same or higher minor revision of compute capability. For example, a cubin generated for compute capability 8.6 is supported to run on a GPU with compute capability 8.9; however, a cubin generated for compute capability 8.9 is not supported to run on a GPU with compute capability 8.6, and a cubin generated with compute capability 8.x is not supported to run on a GPU with compute capability 9.0.
Kernels can also be compiled to a PTX form. At the application load time, PTX is compiled to cubin and the cubin is used for kernel execution. Unlike cubin, PTX is forward-compatible. Meaning PTX is supported to run on any GPU with compute capability higher than the compute capability assumed for generation of that PTX. For example, PTX code generated for compute capability 8.x is supported to run on compute capability 8.x or any higher revision (major or minor), including compute capability 9.x. Therefore, although it is optional, it is recommended that all applications should include PTX of the kernels to ensure forward-compatibility. To read more about cubin and PTX compatibilities see Compilation with NVCC from the CUDA C++ Programming Guide.
When a CUDA application launches a kernel on a GPU, the CUDA Runtime determines the compute capability of the GPU in the system and uses this information to find the best matching cubin or PTX version of the kernel. If a cubin compatible with that GPU is present in the binary, the cubin is used as-is for execution. Otherwise, the CUDA Runtime first generates compatible cubin by JIT-compiling 1 the PTX and then the cubin is used for the execution. If neither compatible cubin nor PTX is available, kernel launch results in a failure.
Application binaries that include PTX version of kernels should work as-is on the NVIDIA Ada architecture based GPUs. In such cases, rebuilding the application is not required. However, application binaries that do not include PTX (only include cubins) need to be rebuilt to run on the NVIDIA Ada architecture based GPUs. To know more about building compatible applications, read Building Applications with the NVIDIA Ada GPU Architecture Support.
1.3. Compatibility between Ampere and Ada
The NVIDIA Ada architecture is based on Ampere’s Instruction Set Architecture ISA 8.0, extending it with new instructions. As a consequence, any binary that runs on Ampere will be able to run on Ada (forward compatibility), but an Ada binary will not be able to run on Ampere.
1.4. Verifying Ada Compatibility for Existing Applications
The first step towards making a CUDA application compatible with the NVIDIA Ada GPU architecture is to check if the application binary already contains compatible GPU code (at least the PTX). The following sections explain how to accomplish this for an already built CUDA application.
1.4.1. Applications Built Using CUDA Toolkit 10.2 or Earlier
CUDA applications built using CUDA Toolkit versions 2.1 through 10.2 are compatible with NVIDIA Ada architecture based GPUs as long as they are built to include PTX versions of their kernels. This can be tested by forcing the PTX to JIT-compile at application load time with following the steps:
Download and install the latest driver from https://www.nvidia.com/drivers.
Set the environment variable
CUDA_FORCE_PTX_JIT=1
.Launch the application.
With CUDA_FORCE_PTX_JIT=1
, GPU binary code embedded in an application binary is ignored. Instead PTX code for each kernel is JIT-compiled to produce GPU binary code. An application fails to execute if it does not include PTX. This means the application is not compatible with the NVIDIA Ada GPU architecture and needs to be rebuilt for compatibility. On the other hand, if the application works properly with this environment variable set, then the application is compatible with the NVIDIA Ada GPU architecture.
Note
Be sure to unset the CUDA_FORCE_PTX_JIT
environment variable after testing is done.
1.4.2. Applications Built Using CUDA Toolkit 11.0 through 11.7
CUDA applications built using CUDA Toolkit 11.0 through 11.7 are compatible with the NVIDIA Ada GPU architecture as long as they are built to include kernels in Ampere-native cubin (see Compatibility between Ampere and Ada) or PTX format (see Applications Built Using CUDA Toolkit 10.2 or Earlier), or both.
1.4.3. Applications Built Using CUDA Toolkit 11.8
CUDA applications built using CUDA Toolkit 11.8 are compatible with the NVIDIA Ada GPU architecture as long as they are built to include kernels in Ampere-native or Ada-native cubin (see Compatibility between Ampere and Ada), or PTX format (see Applications Built Using CUDA Toolkit 10.2 or Earlier), or both.
1.5. Building Applications with the NVIDIA Ada GPU Architecture Support
Depending on the version of the CUDA Toolkit used for building the application, it can be built to include PTX and/or native cubin for the NVIDIA Ada GPU architecture. Although it is sufficient to just include PTX, including native cubin also has the following advantages:
It saves the end user the time it takes to JIT-compile kernels that are available only as PTX. All kernels that do not have native cubins are JIT-compiled from PTX, including kernels from all the libraries linked to the application, even if those kernels are never launched by the application. Especially when using large libraries, this JIT compilation can take a significant amount of time. The CUDA driver caches the cubins generated as a result of the PTX JIT, so this is mostly a one-time cost for a user, but it is time best avoided whenever possible.
PTX JIT-compiled kernels often cannot take advantage of architectural features of newer GPUs, meaning that native-compiled cubins may be faster or of greater accuracy.
1.5.1. Building Applications Using CUDA Toolkit 10.x or Earlier
The nvcc
compiler included with versions 10.x (10.0, 10.1 and 10.2) of the CUDA Toolkit can generate cubins native to the Volta and Turing architectures (compute capability 7.x). When using CUDA Toolkit 10.x, to ensure that nvcc
will generate cubin files for all recent GPU architectures as well as a PTX version for forward compatibility with future GPU architectures, specify the appropriate -gencode=
parameters on the nvcc
command line as shown in the examples below.
Windows
nvcc.exe -ccbin "C:\vs2010\VC\bin"
-Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT"
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_75,code=sm_75
-gencode=arch=compute_75,code=compute_75
--compile -o "Release\mykernel.cu.obj" "mykernel.cu"
Mac/Linux
/usr/local/cuda/bin/nvcc
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_75,code=sm_75
-gencode=arch=compute_75,code=compute_75
-O2 -o mykernel.o -c mykernel.cu
Alternatively, the simplified nvcc
command-line option -arch=sm_XX
can be used. It is a shorthand equivalent to the following more explicit -gencode=
command-line options used above. -arch=sm_XX
expands to the following:
-gencode=arch=compute_XX,code=sm_XX
-gencode=arch=compute_XX,code=compute_XX
However, while the -arch=sm_XX
command-line option does result in inclusion of a PTX back-end target binary by default, it can only specify a single target cubin architecture at a time, and it is not possible to use multiple -arch=
options on the same nvcc
command line, which is why the examples above use -gencode=
explicitly.
For CUDA toolkits prior to 10.0, one or more of the -gencode
options will need to be removed according to the architectures supported by the specific toolkit version (for example, CUDA toolkit 9.x supports architectures up to _60 and _61). The final -gencode
to generate PTX would also need to be updated. For further information and examples, see the documentation for the specific CUDA toolkit version.
Note
compute_XX
refers to a PTX version and sm_XX
refers to a cubin version. The arch=
clause of the -gencode=
command-line option to nvcc
specifies the front-end compilation target and must always be a PTX version. The code=
clause specifies the back-end compilation target and can either be cubin or PTX, or both. Only the back-end target version(s) specified by the code=
clause will be retained in the resulting binary; at least one should be PTX to provide compatibility with future architectures.
1.5.2. Building Applications Using CUDA Toolkit 11.0 through 11.7
The nvcc
compiler included with versions 11.0 through 11.7 of the CUDA Toolkit can generate cubins native to the Ampere architecture (compute capability 8.0 and 8.6). When using CUDA Toolkit 11.0 through 11.7, to ensure that nvcc
will generate cubin files for all recent GPU architectures as well as a PTX version for forward compatibility with future GPU architectures, specify the appropriate -gencode=
parameters on the nvcc
command line as shown in the examples below.
Windows
nvcc.exe -ccbin "C:\vs2010\VC\bin"
-Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT"
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_75,code=sm_75
-gencode=arch=compute_80,code=sm_80
-gencode=arch=compute_86,code=sm_86
-gencode=arch=compute_86,code=compute_86
--compile -o "Release\mykernel.cu.obj" "mykernel.cu"
Mac/Linux
/usr/local/cuda/bin/nvcc
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_75,code=sm_75
-gencode=arch=compute_80,code=sm_80
-gencode=arch=compute_86,code=sm_86
-gencode=arch=compute_86,code=compute_86
-O2 -o mykernel.o -c mykernel.cu
Alternatively, the simplified nvcc
command-line option -arch=sm_XX
can be used. It is a shorthand equivalent to the following more explicit -gencode=
command-line options used above. -arch=sm_XX
expands to the following:
-gencode=arch=compute_XX,code=sm_XX
-gencode=arch=compute_XX,code=compute_XX
However, while the -arch=sm_XX
command-line option does result in inclusion of a PTX back-end target binary by default, it can only specify a single target cubin architecture at a time, and it is not possible to use multiple -arch=
options on the same nvcc
command line, which is why the examples above use -gencode=
explicitly.
For CUDA toolkits prior to 11.0, one or more of the -gencode
options need to be removed according to the architectures supported by the specific toolkit version (for example, CUDA toolkit 10.x supports architectures up to _72 and _75). The final -gencode
to generate PTX also needs to be updated. For further information and examples, see the documentation for the specific CUDA toolkit version.
Note
compute_XX
refers to a PTX version and sm_XX
refers to a cubin version. The arch=
clause of the -gencode=
command-line option to nvcc
specifies the front-end compilation target and must always be a PTX version. The code=
clause specifies the back-end compilation target and can either be cubin or PTX, or both. Only the back-end target version(s) specified by the code=
clause will be retained in the resulting binary; at least one should be PTX to provide compatibility with future architectures.
1.5.3. Building Applications Using CUDA Toolkit 11.8
With version 11.8 of the CUDA Toolkit, nvcc
can generate cubin native to the NVIDIA Ada GPU architecture (compute capability 8.9). When using CUDA Toolkit 11.8, to ensure that nvcc
will generate cubin files for all recent GPU architectures as well as a PTX version for forward compatibility with future GPU architectures, specify the appropriate -gencode=
parameters on the nvcc
command line as shown in the examples below.
Windows
nvcc.exe -ccbin "C:\vs2010\VC\bin"
-Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT"
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_75,code=sm_75
-gencode=arch=compute_80,code=sm_80
-gencode=arch=compute_86,code=sm_86
-gencode=arch=compute_89,code=sm_89
-gencode=arch=compute_89,code=compute_89
--compile -o "Release\mykernel.cu.obj" "mykernel.cu"
Mac/Linux
/usr/local/cuda/bin/nvcc
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_75,code=sm_75
-gencode=arch=compute_80,code=sm_80
-gencode=arch=compute_86,code=sm_86
-gencode=arch=compute_89,code=sm_89
-gencode=arch=compute_89,code=compute_89
-O2 -o mykernel.o -c mykernel.cu
Note
compute_XX
refers to a PTX version and sm_XX
refers to a cubin version. The arch=
clause of the -gencode=
command-line option to nvcc
specifies the front-end compilation target and must always be a PTX version. The code=
clause specifies the back-end compilation target and can either be cubin or PTX, or both. Only the back-end target version(s) specified by the code=
clause will be retained in the resulting binary; at least one should be PTX to provide compatibility with future architectures.
1.5.4. Independent Thread Scheduling Compatibility
NVIDIA GPUs since Volta architecture have Independent Thread Scheduling among threads in a warp. If the developer made assumptions about warp-synchronicity2, this feature can alter the set of threads participating in the executed code compared to previous architectures. Please see Compute Capability 7.x in the CUDA C++ Programming Guide for details and corrective actions. To aid migration to the NVIDIA Ada GPU architecture, developers can opt-in to the Pascal scheduling model with the following combination of compiler options.
nvcc -gencode=arch=compute_60,code=sm_89 ...
2. Revision History
Version 1.0
Initial public release.
3. Notices
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3.2. OpenCL
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3.3. Trademarks
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