Turing Compatibility Guide for CUDA Applications
The guide to building CUDA applications for NVIDIA Turing GPUs.
1. Turing Compatibility
1.1. About this Document
This application note, Turing Compatibility Guide for CUDA Applications, is intended to help developers ensure that their NVIDIA® CUDA® applications will run on GPUs based on the NVIDIA® Turing Architecture. This document provides guidance to developers who are already familiar with programming in CUDA C++ and want to make sure that their software applications are compatible with Turing.
1.2. Application Compatibility on Turing
The NVIDIA CUDA C++ compiler, nvcc
, can be used to generate both architecture-specific cubin files and forward-compatible PTX versions of each kernel. Each cubin file targets a specific compute-capability version and is forward-compatible only with GPU architectures of the same major version number. For example, cubin files that target compute capability 3.0 are supported on all compute-capability 3.x (Kepler) devices but are not supported on compute-capability 5.x (Maxwell) or 6.x (Pascal) devices. For this reason, to ensure forward compatibility with GPU architectures introduced after the application has been released, it is recommended that all applications include PTX versions of their kernels.
Note
CUDA Runtime applications containing both cubin and PTX code for a given architecture will automatically use the cubin by default, keeping the PTX path strictly for forward-compatibility purposes.
Applications that already include PTX versions of their kernels should work as-is on Turing-based GPUs. Applications that only support specific GPU architectures via cubin files, however, will need to be updated to provide Turing-compatible PTX or cubins.
1.3. Compatibility between Volta and Turing
The Turing architecture is based on Volta’s Instruction Set Architecture ISA 7.0, extending it with new instructions. As a consequence, any binary that runs on Volta will be able to run on Turing (forward compatibility), but a Turing binary will not be able to run on Volta. Please note that Volta kernels using more than 64KB of shared memory (via the explicit opt-in, see CUDA C++ Programming Guide) will not be able to launch on Turing, as they would exceed Turing’s shared memory capacity.
Most applications compiled for Volta should run efficiently on Turing, except if the application uses heavily the Tensor Cores, or if recompiling would allow use of new Turing-specific instructions. Volta’s Tensor Core instructions can only reach half of the peak performance on Turing. Recompiling explicitly for Turing is thus recommended.
1.4. Verifying Turing Compatibility for Existing Applications
The first step is to check that Turing-compatible device code (at least PTX) is compiled into the application. The following sections show how to accomplish this for applications built with different CUDA Toolkit versions.
1.4.1. Applications Using CUDA Toolkit 8.0 or Earlier
CUDA applications built using CUDA Toolkit versions 2.1 through 8.0 are compatible with Turing as long as they are built to include PTX versions of their kernels. To test that PTX JIT is working for your application, you can do the following:
Download and install the latest driver from https://www.nvidia.com/drivers.
Set the environment variable
CUDA_FORCE_PTX_JIT=1
.Launch your application.
When starting a CUDA application for the first time with the above environment flag, the CUDA driver will JIT-compile the PTX for each CUDA kernel that is used into native cubin code.
If you set the environment variable above and then launch your program and it works properly, then you have successfully verified Turing compatibility.
Note
Be sure to unset the CUDA_FORCE_PTX_JIT environment variable when you are done testing.
1.4.2. Applications Using CUDA Toolkit 9.x
CUDA applications built using CUDA Toolkit 9.x are compatible with Turing as long as they are built to include kernels in either Volta-native cubin format (see Compatibility between Volta and Turing) or PTX format (see Applications Using CUDA Toolkit 8.0 or Earlier) or both.
1.4.3. Applications Using CUDA Toolkit 10.0
CUDA applications built using CUDA Toolkit 10.0 are compatible with Turing as long as they are built to include kernels in Volta-native or Turing-native cubin format (see Compatibility between Volta and Turing), or PTX format (see Applications Using CUDA Toolkit 8.0 or Earlier), or both.
1.5. Building Applications with Turing Support
When a CUDA application launches a kernel, the CUDA Runtime determines the compute capability of each GPU in the system and uses this information to automatically find the best matching cubin or PTX version of the kernel that is available. If a cubin file supporting the architecture of the target GPU is available, it is used; otherwise, the CUDA Runtime will load the PTX and JIT-compile that PTX to the GPU’s native cubin format before launching it. If neither is available, then the kernel launch will fail.
The method used to build your application with either native cubin or at least PTX support for Turing depend on the version of the CUDA Toolkit used.
The main advantages of providing native cubins are as follows:
It saves the end user the time it takes to JIT-compile kernels that are available only as PTX. All kernels compiled into the application must have native binaries at load time or else they will be built just-in-time from PTX, including kernels from all libraries linked to the application, even if those kernels are never launched by the application. Especially when using large libraries, this JIT compilation can take a significant amount of time. The CUDA driver will cache the cubins generated as a result of the PTX JIT, so this is mostly a one-time cost for a given user, but it is time best avoided whenever possible.
PTX JIT-compiled kernels often cannot take advantage of architectural features of newer GPUs, meaning that native-compiled code may be faster or of greater accuracy.
1.5.1. Applications Using CUDA Toolkit 8.0 or Earlier
The compilers included in CUDA Toolkit 8.0 or earlier generate cubin files native to earlier NVIDIA architectures such as Maxwell and Pascal, but they cannot generate cubin files native to Volta or Turing architecture. To allow support for Volta, Turing and future architectures when using version 8.0 or earlier of the CUDA Toolkit, the compiler must generate a PTX version of each kernel.
Below are compiler settings that could be used to build mykernel.cu
to run on Maxwell or Pascal devices natively and on Turing devices via PTX JIT.
Note
compute_XX
refers to a PTX version and sm_XX
refers to a cubin version. The arch=
clause of the -gencode=
command-line option to nvcc
specifies the front-end compilation target and must always be a PTX version. The code=
clause specifies the back-end compilation target and can either be cubin or PTX or both. Only the back-end target version(s) specified by the code=
clause will be retained in the resulting binary; at least one must be PTX to provide Turing compatibility.
Windows
nvcc.exe -ccbin "C:\vs2010\VC\bin"
-Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT"
-gencode=arch=compute_50,code=sm_50
-gencode=arch=compute_52,code=sm_52
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_61,code=compute_61
--compile -o "Release\mykernel.cu.obj" "mykernel.cu"
Mac/Linux
/usr/local/cuda/bin/nvcc
-gencode=arch=compute_50,code=sm_50
-gencode=arch=compute_52,code=sm_52
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_61,code=compute_61
-O2 -o mykernel.o -c mykernel.cu
Alternatively, you may be familiar with the simplified nvcc
command-line option -arch=sm_XX
, which is a shorthand equivalent to the following more explicit -gencode=
command-line options used above. -arch=sm_XX
expands to the following:
-gencode=arch=compute_XX,code=sm_XX
-gencode=arch=compute_XX,code=compute_XX
However, while the -arch=sm_XX
command-line option does result in inclusion of a PTX back-end target by default, it can only specify a single target cubin architecture at a time, and it is not possible to use multiple -arch=
options on the same nvcc
command line, which is why the examples above use -gencode=
explicitly.
1.5.2. Applications Using CUDA Toolkit 9.x
With versions 9.x of the CUDA Toolkit, nvcc
can generate cubin files native to the Volta architecture (compute capability 7.0). When using CUDA Toolkit 9.x, to ensure that nvcc
will generate cubin files for all recent GPU architectures as well as a PTX version for forward compatibility with future GPU architectures, specify the appropriate -gencode=
parameters on the nvcc
command line as shown in the examples below.
Windows
nvcc.exe -ccbin "C:\vs2010\VC\bin"
-Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT"
-gencode=arch=compute_50,code=sm_50
-gencode=arch=compute_52,code=sm_52
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_70,code=compute_70
--compile -o "Release\mykernel.cu.obj" "mykernel.cu"
Mac/Linux
/usr/local/cuda/bin/nvcc
-gencode=arch=compute_50,code=sm_50
-gencode=arch=compute_52,code=sm_52
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_70,code=compute_70
-O2 -o mykernel.o -c mykernel.cu
Note
compute_XX
refers to a PTX version and sm_XX
refers to a cubin version. The arch=
clause of the -gencode=
command-line option to nvcc
specifies the front-end compilation target and must always be a PTX version. The code=
clause specifies the back-end compilation target and can either be cubin or PTX or both. Only the back-end target version(s) specified by the code=
clause will be retained in the resulting binary; at least one should be PTX to provide compatibility with future architectures.
Also, note that CUDA 9.0 removes support for compute capability 2.x (Fermi) devices. Any compute_2x and sm_2x flags need to be removed from your compiler commands.
1.5.3. Applications Using CUDA Toolkit 10.0
With version 10.0 of the CUDA Toolkit, nvcc
can generate cubin files native to the Turing architecture (compute capability 7.5). When using CUDA Toolkit 10.0, to ensure that nvcc
will generate cubin files for all recent GPU architectures as well as a PTX version for forward compatibility with future GPU architectures, specify the appropriate -gencode=
parameters on the nvcc
command line as shown in the examples below.
Windows
nvcc.exe -ccbin "C:\vs2010\VC\bin"
-Xcompiler "/EHsc /W3 /nologo /O2 /Zi /MT"
-gencode=arch=compute_50,code=sm_50
-gencode=arch=compute_52,code=sm_52
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_75,code=sm_75
-gencode=arch=compute_75,code=compute_75
--compile -o "Release\mykernel.cu.obj" "mykernel.cu"
Mac/Linux
/usr/local/cuda/bin/nvcc
-gencode=arch=compute_50,code=sm_50
-gencode=arch=compute_52,code=sm_52
-gencode=arch=compute_60,code=sm_60
-gencode=arch=compute_61,code=sm_61
-gencode=arch=compute_70,code=sm_70
-gencode=arch=compute_75,code=sm_75
-gencode=arch=compute_75,code=compute_75
-O2 -o mykernel.o -c mykernel.cu
Note
compute_XX
refers to a PTX version and sm_XX
refers to a cubin version. The arch=
clause of the -gencode=
command-line option to nvcc
specifies the front-end compilation target and must always be a PTX version. The code=
clause specifies the back-end compilation target and can either be cubin or PTX or both. Only the back-end target version(s) specified by the code=
clause will be retained in the resulting binary; at least one should be PTX to provide compatibility with future architectures.
1.5.4. Independent Thread Scheduling Compatibility
The Volta and Turing architectures feature Independent Thread Scheduling among threads in a warp. If the developer made assumptions about warp-synchronicity, 1 this feature can alter the set of threads participating in the executed code compared to previous architectures. Please see Compute Capability 7.0 in the CUDA C++ Programming Guide for details and corrective actions. To aid migration Volta and Turing developers can opt-in to the Pascal scheduling model with the following combination of compiler options.
nvcc -arch=compute_60 -code=sm_70 ...
2. Revision History
Version 1.0
Initial public release.
Version 1.1
Use CUDA C++ instead of CUDA C/C++
Updated references to the CUDA C++ Programming Guide and CUDA C++ Best Practices Guide.
3. Notices
3.1. Notice
This document is provided for information purposes only and shall not be regarded as a warranty of a certain functionality, condition, or quality of a product. NVIDIA Corporation (“NVIDIA”) makes no representations or warranties, expressed or implied, as to the accuracy or completeness of the information contained in this document and assumes no responsibility for any errors contained herein. NVIDIA shall have no liability for the consequences or use of such information or for any infringement of patents or other rights of third parties that may result from its use. This document is not a commitment to develop, release, or deliver any Material (defined below), code, or functionality.
NVIDIA reserves the right to make corrections, modifications, enhancements, improvements, and any other changes to this document, at any time without notice.
Customer should obtain the latest relevant information before placing orders and should verify that such information is current and complete.
NVIDIA products are sold subject to the NVIDIA standard terms and conditions of sale supplied at the time of order acknowledgement, unless otherwise agreed in an individual sales agreement signed by authorized representatives of NVIDIA and customer (“Terms of Sale”). NVIDIA hereby expressly objects to applying any customer general terms and conditions with regards to the purchase of the NVIDIA product referenced in this document. No contractual obligations are formed either directly or indirectly by this document.
NVIDIA products are not designed, authorized, or warranted to be suitable for use in medical, military, aircraft, space, or life support equipment, nor in applications where failure or malfunction of the NVIDIA product can reasonably be expected to result in personal injury, death, or property or environmental damage. NVIDIA accepts no liability for inclusion and/or use of NVIDIA products in such equipment or applications and therefore such inclusion and/or use is at customer’s own risk.
NVIDIA makes no representation or warranty that products based on this document will be suitable for any specified use. Testing of all parameters of each product is not necessarily performed by NVIDIA. It is customer’s sole responsibility to evaluate and determine the applicability of any information contained in this document, ensure the product is suitable and fit for the application planned by customer, and perform the necessary testing for the application in order to avoid a default of the application or the product. Weaknesses in customer’s product designs may affect the quality and reliability of the NVIDIA product and may result in additional or different conditions and/or requirements beyond those contained in this document. NVIDIA accepts no liability related to any default, damage, costs, or problem which may be based on or attributable to: (i) the use of the NVIDIA product in any manner that is contrary to this document or (ii) customer product designs.
No license, either expressed or implied, is granted under any NVIDIA patent right, copyright, or other NVIDIA intellectual property right under this document. Information published by NVIDIA regarding third-party products or services does not constitute a license from NVIDIA to use such products or services or a warranty or endorsement thereof. Use of such information may require a license from a third party under the patents or other intellectual property rights of the third party, or a license from NVIDIA under the patents or other intellectual property rights of NVIDIA.
Reproduction of information in this document is permissible only if approved in advance by NVIDIA in writing, reproduced without alteration and in full compliance with all applicable export laws and regulations, and accompanied by all associated conditions, limitations, and notices.
THIS DOCUMENT AND ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, “MATERIALS”) ARE BEING PROVIDED “AS IS.” NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL NVIDIA BE LIABLE FOR ANY DAMAGES, INCLUDING WITHOUT LIMITATION ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, PUNITIVE, OR CONSEQUENTIAL DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF ANY USE OF THIS DOCUMENT, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. Notwithstanding any damages that customer might incur for any reason whatsoever, NVIDIA’s aggregate and cumulative liability towards customer for the products described herein shall be limited in accordance with the Terms of Sale for the product.
3.2. OpenCL
OpenCL is a trademark of Apple Inc. used under license to the Khronos Group Inc.
3.3. Trademarks
NVIDIA and the NVIDIA logo are trademarks or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated.
- 1
-
Warp-synchronous refers to an assumption that threads in the same warp are synchronized at every instruction and can, for example, communicate values without explicit synchronization.