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  • 1. Introduction
  • 2. Floating Point
  • 3. Dot Product: An Accuracy Example
  • 4. CUDA and Floating Point
  • 5. Considerations for a Heterogeneous World
  • 6. Concrete Recommendations
  • 7. Acknowledgements
  • 8. References
  • 9. Notices
Floating Point and IEEE 754
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Last updated on Jan 21, 2025.