NVVM IR Specification
Reference guide to the NVVM compiler (intermediate representation) based on the LLVM IR.
1. Introduction
NVVM IR is a compiler IR (intermediate representation) based on the LLVM IR. The NVVM IR is designed to represent GPU compute kernels (for example, CUDA kernels). High-level language front-ends, like the CUDA C compiler front-end, can generate NVVM IR. The NVVM compiler (which is based on LLVM) generates PTX code from NVVM IR.
NVVM IR and NVVM compilers are mostly agnostic about the source language being used. The PTX codegen part of a NVVM compiler needs to know the source language because of the difference in DCI (driver/compiler interface).
NVVM IR is a binary format and is based on a subset of LLVM IR bitcode format. This document uses only human-readable form to describe NVVM IR.
Technically speaking, NVVM IR is LLVM IR with a set of rules, restrictions, and conventions, plus a set of supported intrinsic functions. A program specified in NVVM IR is always a legal LLVM program. A legal LLVM program may not be a legal NVVM program.
There are three levels of support for NVVM IR.
Supported: The feature is fully supported. Most IR features should fall into this category.
Accepted and ignored: The NVVM compiler will accept this IR feature, but will ignore the required semantics. This applies to some IR features that do not have meaningful semantics on GPUs and that can be ignored. Calling convention markings are an example.
Illegal, not supported: The specified semantics is not supported, such as a
fence
instruction. Future versions of NVVM may either support or accept and ignore IRs that are illegal in the current version.
This document describes version 2.0 of the NVVM IR and version 3.1 of the NVVM debug metadata (see Source Level Debugging Support). The 2.0 version of NVVM IR is incompatible with the previous version 1.11. Linking of NVVM IR Version 1.11 with 2.0 will result in compiler error.
The current NVVM IR is based on LLVM 7.0.1. For the complete semantics of the IR, readers of this document should check the official LLVM Language Reference Manual (https://releases.llvm.org/7.0.1/docs/LangRef.html).
2. Identifiers
The name of a named global identifier must have the form:
@[a-zA-Z$_][a-zA-Z$_0-9]*
Note that it cannot contain the . character.
[@%]llvm.nvvm.*
and [@%]nvvm.*
are reserved words.
3. High Level Structure
3.1. Linkage Types
Supported:
private
internal
available_externally
linkonce
weak
common
linkonce_odr
weak_odr
external
Not supported:
appending
extern_weak
See NVVM ABI for PTX for details on how linkage types are translated to PTX.
3.2. Calling Conventions
All LLVM calling convention markings are accepted and ignored. Functions and calls are generated according to the PTX calling convention.
3.2.1. Rules and Restrictions
When an argument with width less than 32-bit is passed, the
zeroext/signext
parameter attribute should be set.zeroext
will be assumed if not set.When a value with width less than 32-bit is returned, the
zeroext/signext
parameter attribute should be set.zeroext
will be assumed if not set.Arguments of aggregate or vector types that are passed by value can be passed by pointer with the
byval
attribute set (referred to as theby-pointer-byval
case below). The align attribute must be set if the type requires a non-natural alignment (natural alignment is the alignment inferred for the aggregate type according to the Data Layout section).If a function has an argument of aggregate or vector type that is passed by value directly and the type has a non-natural alignment requirement, the alignment must be annotated by the global property annotation <
align
, alignment>, where alignment is a 32-bit integer whose upper 16 bits represent the argument position (starting from 1) and the lower 16 bits represent the alignment.If the return type of a function is an aggregate or a vector that has a non-natural alignment, then the alignment requirement must be annotated by the global property annotation <
align
, alignment>, where the upper 16 bits is 0, and the lower 16 bits represent the alignment.It is not required to annotate a function with <
align
, alignment> otherwise. If annotated, the alignment must match the natural alignment or the align attribute in theby-pointer-byval
case.-
For an indirect call instruction of a function that has a non-natural alignment for its return value or one of its arguments that is not expressed in alignment in the
by-pointer-byval
case, the call instruction must have an attached metadata of kindcallalign
. The metadata contains a sequence ofi32
fields each of which represents a non-natural alignment requirement. The upper 16 bits of ani32
field represent the argument position (0 for return value, 1 for the first argument, and so on) and the lower 16 bits represent the alignment. Thei32
fields must be sorted in the increasing order.For example,
%call = call %struct.S %fp1(%struct.S* byval align 8 %arg1p, %struct.S %arg2),!callalign !10 !10 = !{i32 8, i32 520};
It is not required to have an
i32
metadata field for the other arguments or the return value otherwise. If presented, the alignment must match the natural alignment or the align attribute in theby-pointer-byval case
.It is not required to have a
callalign
metadata attached to a direct call instruction. If attached, the alignment must match the natural alignment or the alignment in theby-pointer-byval
case.The absence of the metadata in an indirect call instruction means using natural alignment or the align attribute in the
by-pointer-byval
case.
3.3. Visibility Styles
All styles—default, hidden, and protected—are accepted and ignored.
3.4. DLL Storage Classes
Not supported.
3.5. Thread Local Storage Models
Not supported.
3.6. Runtime Preemption Specifiers
Not supported.
3.7. Structure Types
Fully supported.
3.8. Non-Integral Pointer Type
Not supported.
3.9. Comdats
Not supported.
3.10. source_filename
Accepted and ignored.
3.11. Global Variables
A global variable, that is not an intrinsic global variable, may be optionally declared to reside in one of the following address spaces:
global
shared
constant
If no address space is explicitly specified, the global variable is assumed to reside in the global
address space with a generic address value. See Address Space for details.
thread_local
variables are not supported.
No explicit section (except for the metadata section) is allowed.
Initializations of shared
variables are not supported. Use undef initialization.
3.12. Functions
The following are not supported on functions:
Alignment
Explicit section
Garbage collector name
Prefix data
Prologue
Personality
3.13. Aliases
Supported only as aliases of non-kernel functions.
3.14. Ifuncs
Not supported.
3.15. Named Metadata
Accepted and ignored, except for the following:
!nvvm.annotations
: see Global Property Annotation!nvvmir.version
!llvm.dbg.cu
!llvm.module.flags
The NVVM IR version is specified using a named metadata called !nvvmir.version
. The !nvvmir.version
named metadata may have one metadata node that contains the NVVM IR version for that module. If multiple such modules are linked together, the named metadata in the linked module may have more than one metadata node with each node containing a version. A metadata node with NVVM IR version takes either of the following forms:
-
It may consist of two i32 values—the first denotes the NVVM IR major version number and the second denotes the minor version number. If absent, the version number is assumed to be 1.0, which can be specified as:
!nvvmir.version = !{!0} !0 = !{i32 1, i32 0}
-
It may consist of four i32 values—the first two denote the NVVM IR major and minor versions respectively. The third value denotes the NVVM IR debug metadata major version number, and the fourth value denotes the corresponding minor version number. If absent, the version number is assumed to be 1.0, which can be specified as:
!nvvmir.version = !{!0} !0 = !{i32 1, i32 0, i32 1, i32 0}
The version of NVVM IR described in this document is 2.0. The version of NVVM IR debug metadata described in this document is 3.1.
3.16. Parameter Attributes
Fully supported, except the following:
Accepted and ignored:
inreg
nest
Not supported:
inalloca
swiftself
swifterror
See Calling Conventions for the use of the attributes.
3.17. Garbage Collector Strategy Names
Not supported.
3.18. Prefix Data
Not supported.
3.19. Prologue Data
Not supported.
3.20. Attribute Groups
Fully supported. The set of supported attributes is equal to the set of attributes accepted where the attribute group is used.
3.21. Function Attributes
Supported:
allocsize
alwaysinline
cold
convergent
inaccessiblememonly
inaccessiblemem_or_argmemonly
inlinehint
minsize
no-jump-tables
noduplicate
noinline
noreturn
norecurse
nounwind
"null-pointer-is-valid"
optforfuzzing
optnone
optsize
readnone
readonly
writeonly
argmemonly
speculatable
strictfp
Not Supported:
alignstack
builtin
nonlazybind
naked
nobuiltin
noimplicitfloat
noredzone
"patchable-function"
probe-stack
returns_twice
sanitize_address
sanitize_memory
sanitize_thread
sanitize_hwaddress
ssp
sspreq
sspstrong
"stack-probe-size"
"no-stack-arg-probe"
uwtable
jumptable
safestack
"thunk"
nocf_check
shadowcallstack
3.22. Global Attributes
Not supported.
3.23. Operand Bundles
Not supported.
3.24. Module-Level Inline Assembly
Supported.
3.25. Data Layout
Only the following data layout is supported:
-
64-bit
e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-i128:128:128-f32:32:32-f64:64:64-v16:16:16-v32:32:32-v64:64:64-v128:128:128-n16:32:64
The following data layouts are deprecated and will be removed in a future release.
-
32-bit
e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-i128:128:128-f32:32:32-f64:64:64-v16:16:16-v32:32:32-v64:64:64-v128:128:128-n16:32:64
e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v16:16:16-v32:32:32-v64:64:64-v128:128:128-n16:32:64
-
64-bit
e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v16:16:16-v32:32:32-v64:64:64-v128:128:128-n16:32:64
3.26. Target Triple
Only the following target triple is supported, where * can be any name:
64-bit:
nvptx64-*-cuda
The following target triple is deprecated, and will be removed in future release:
32-bit:
nvptx-*-cuda
3.27. Pointer Aliasing Rules
Fully supported.
3.28. Volatile Memory Access
Fully supported. Note that for code generation: ld.volatile
and st.volatile
will be generated.
3.29. Memory Model for Concurrent Operations
Not applicable. Threads in an NVVM IR program must use atomic operations or barrier synchronization to communicate.
3.30. Atomic Memory Ordering Constraints
Atomic loads and stores are not supported. Other atomic operations on other than 32-bit or 64-bit operands are not supported.
3.31. Fast-Math Flags
Supported.
3.32. Use-list Order Directives
Not supported.
4. Type System
Fully supported, except for the following:
Floating point types
fp128
,x86_fp80
andppc_fp128
are not supported.The
x86_mmx
type is not supported.The
token
type is not supported.The
non-integral pointer
type is not supported.
5. Constants
Fully supported, except for the following:
Token constants
is not supported.blockaddress(@function, %block)
is not supported.For a constant expression that is used as the initializer of a global variable
@g1
, if the constant expression contains a global identifier@g2
, then the constant expression is supported if it can be reduced to the form ofbitcast+offset
, where offset is an integer number (including0
)
6. Other Values
6.1. Inline Assembler Expressions
Inline assembler of PTX instructions is supported, with the following supported constraints:
Constraint |
Type |
---|---|
c |
i8 |
h |
i16 |
r |
i32 |
l |
i64 |
f |
f32 |
d |
f64 |
The inline asm metadata !srcloc
is accepted and ignored.
The inline asm dialect inteldialect
is not supported.
7. Metadata
7.1. Metadata Nodes and Metadata Strings
Fully supported.
The following metadata are understood by the NVVM compiler:
Specialized Metadata Nodes
llvm.loop.unroll.count
llvm.loop.unroll.disable
llvm.loop.unroll.full
callalign
(see Rules and Restrictions for Calling Conventions)
Module flags metadata (llvm.module.flags
) is supported and verified, but the metadata values will be ignored.
All other metadata is accepted and ignored.
8. ThinLTO Summary
Not supported.
9. Intrinsic Global Variables
The
llvm.used
global variable is supported.The
llvm.compiler.used
global variable is supportedThe
llvm.global_ctors
global variable is not supportedThe
llvm.global_dtors
global variable is not supported
10. Instructions
10.1. Terminator Instructions
Supported:
ret
br
switch
unreachable
Unsupported:
indirectbr
invoke
resume
catchswitch
catchret
cleanupret
10.2. Binary Operations
Supported:
add
fadd
sub
fsub
mul
fmul
udiv
sdiv
fdiv
urem
srem
frem
10.3. Bitwise Binary Operations
Supported:
shl
lshr
ashr
and
or
xor
10.4. Vector Operations
Supported:
extractelement
insertelement
shufflevector
10.5. Aggregate Operations
Supported:
extractvalue
insertvalue
10.6. Memory Access and Addressing Operations
10.6.1. alloca Instruction
The alloca
instruction returns a generic pointer to the local address space. The inalloca
attribute is not supported. Maximum alignment supported is 2^23. The addrspace(<num>)
specifier is supported only if num
is 0.
10.6.2. load Instruction
load atomic
is not supported.
10.6.3. store Instruction
store atomic
is not supported.
10.6.4. fence Instruction
Not supported. Use NVVM intrinsic functions instead.
10.6.5. cmpxchg Instruction
Supported for i32
, i64
, and i128
types, with the following restrictions:
The pointer must be either a global pointer, a shared pointer, or a generic pointer that points to either the global address space or the shared address space.
The
weak
marker and thefailure ordering
are accepted and ignored.The
i128
type is only supported oncompute_90
and above.
10.6.6. atomicrmw Instruction
nand
is not supported. The other keywords are supported for i32
, i64
, and i128
types, with the following restrictions.
The pointer must be either a global pointer, a shared pointer, or a generic pointer that points to either the
global
address space or theshared
address space.For
i128
, onlyxchg
is supported, and only oncompute_90
and above.
10.6.7. getelementptr Instruction
Fully supported.
10.7. Conversion Operations
Supported:
trunc .. to
zext .. to
sext .. to
fptrunc .. to
fpext .. to
fptoui .. to
fptosi .. to
uitofp .. to
sitofp .. to
ptrtoint .. to
inttoptr .. to
addrspacecast .. to
-
bitcast .. to
See Conversion for a special use case of
bitcast
.
10.8. Other Operations
Supported:
icmp
fcmp
phi
select
va_arg
call
(See Calling Conventions for other rules and restrictions.)
Unsupported:
landingpad
catchpad
cleanuppad
11. Intrinsic Functions
11.1. Variable Argument Handling Intrinsics
-
llvm.va_start
Supported.
-
llvm.va_end
Supported.
-
llvm.va_copy
Supported.
11.2. Accurate Garbage Collection Intrinsics
Not supported.
11.3. Code Generator Intrinsics
Not supported.
11.4. Standard C Library Intrinsics
-
llvm.memcpy
Supported. Note that the constant address space cannot be used as the destination since it is read-only.
-
llvm.memmove
Supported. Note that the constant address space cannot be used since it is read-only.
-
llvm.memset
Supported. Note that the constant address space cannot be used since it is read-only.
-
llvm.sqrt
Supported for float/double and vector of float/double. Mapped to PTX
sqrt.rn.f32
andsqrt.rn.f64
. -
llvm.powi
Not supported.
-
llvm.sin
Not supported.
-
llvm.cos
Not supported.
-
llvm.pow
Not supported.
-
llvm.exp
Not supported.
-
llvm.exp2
Not supported.
-
llvm.log
Not supported.
-
llvm.log10
Not supported.
-
llvm.log2
Not supported.
-
llvm.fma
Supported for float/double and vector of float/double. Mapped to PTX
fma.rn.f32
andfma.rn.f64
-
llvm.fabs
Not supported.
-
llvm.copysign
Not supported.
-
llvm.floor
Not supported.
-
llvm.ceil
Not supported.
-
llvm.trunc
Not supported.
-
llvm.rint
Not supported.
-
llvm.nearbyint
Not supported.
-
llvm.round
Not supported.
-
llvm.minnum
Not supported.
-
llvm.maxnum
Not supported.
11.5. Bit Manipulations Intrinsics
-
llvm.bitreverse
Supported for
i8
,i16
,i32
, andi64
. -
llvm.bswap
Supported for
i16
,i32
, andi64
. -
llvm.ctpop
Supported for
i8
,i16
,i32
,i64
, and vectors of these types. -
llvm.ctlz
Supported for
i8
,i16
,i32
,i64
, and vectors of these types. -
llvm.cttz
Supported for
i8
,i16
,i32
,i64
, and vectors of these types. -
llvm.fshl
Supported for
i8
,i16
,i32
, andi64
. -
llvm.fshr
Supported for
i8
,i16
,i32
, andi64
.
11.6. Specialised Arithmetic Intrinsics
-
llvm.fmuladd
Supported.
-
llvm.canonicalize
Not supported.
11.7. Arithmetic with Overflow Intrinsics
Supported for i16
, i32
, and i64
.
11.8. Half Precision Floating Point Intrinsics
Supported: llvm.convert.to.fp16
, llvm.convert.from.fp16
11.9. Debugger Intrinsics
-
llvm.dbg.addr
Supported.
-
llvm.dbg.declare
Supported.
-
llvm.dbg.value
Supported.
11.10. Exception Handling Intrinsics
Not supported.
11.11. Trampoline Intrinsics
Not supported.
11.12. Masked Vector Load and Store Intrinsics
Not supported.
11.13. Masked Vector Expanding Load and Compressing Store Intrinsics
Not supported.
11.14. Experimental Vector Reduction Intrinsics
Not supported.
11.15. Constrained Floating Point Intrinsics
Not supported.
11.16. Constrained libm-equivalent Intrinsics
Not supported.
11.17. Masked Vector Gather and Scatter Intrinsics
Not supported.
11.18. Memory Use Markers
Supported: llvm.lifetime.start
, llvm.lifetime.end
, llvm.invariant.start
, and llvm.invariant.end
.
Not supported: llvm.launder.invariant.group
, llvm.strip.invariant.group
.
11.19. General Intrinsics
-
llvm.var.annotation
Accepted and ignored.
-
llvm.ptr.annotation
Accepted and ignored.
-
llvm.annotation
Accepted and ignored.
-
llvm.codeview.annotation
Not supported.
-
llvm.trap
Supported.
-
llvm.debugtrap
Not supported.
-
llvm.stackguard
Not supported.
-
llvm.stackprotector
Not supported.
-
llvm.objectsize
Not supported.
-
llvm.expect
Supported.
-
llvm.assume
Supported.
-
llvm.ssa_copy
Not supported.
-
llvm.type.test
Not supported.
-
llvm.type.checked.load
Not supported.
-
llvm.donothing
Supported.
-
llvm.experimental.deoptimize
Not supported.
-
llvm.experimental.guard
Not supported.
-
llvm.load.relative
Not supported.
-
llvm.sideeffect
Supported.
11.20. Element Wise Atomic Memory Intrinsics
Not supported.
11.21. Stack Map Intrinsics
Not supported.
12. Address Space
12.1. Address Spaces
NVVM IR has a set of predefined memory address spaces, whose semantics are similar to those defined in CUDA C/C++, OpenCL C and PTX. Any address space not listed below is not supported .
Name |
Address Space Number |
Semantics/Example |
---|---|---|
code |
0 |
functions, code
|
generic |
0 |
Can only be used to qualify the pointee of a pointer
|
global |
1 |
|
shared |
3 |
|
constant |
4 |
|
local |
5 |
|
<reserved> |
2, 101 and above |
Each global variable, that is not an intrinsic global variable, can be declared to reside in a specific non-zero address space, which can only be one of the following: global
, shared
or constant
.
If a non-intrinsic global variable is declared without any address space number or with the address space number 0, then this global variable resides in address space global
and the pointer of this global variable holds a generic pointer value.
The predefined NVVM memory spaces are needed for the language front-ends to model the memory spaces in the source languages. For example,
// CUDA C/C++
__constant__ int c;
__device__ int g;
; NVVM IR
@c = addrspace(4) global i32 0, align 4
@g = addrspace(1) global [2 x i32] zeroinitializer, align 4
Address space numbers 2 and 101 or higher are reserved for NVVM compiler internal use only. No language front-end should generate code that uses these address spaces directly.
12.2. Generic Pointers and Non-Generic Pointers
12.2.1. Generic Pointers vs. Non-generic Pointers
There are generic pointers and non-generic pointers in NVVM IR. A generic pointer is a pointer that may point to memory in any address space. A non-generic pointer points to memory in a specific address space.
In NVVM IR, a generic pointer has a pointer type with the address space generic
, while a non-generic pointer has a pointer type with a non-generic address space.
Note that the address space number for the generic address space is 0—the default in both NVVM IR and LLVM IR. The address space number for the code address space is also 0. Function pointers are qualified by address space code
(addrspace(0)
).
Loads/stores via generic pointers are supported, as well as loads/stores via non-generic pointers. Loads/stores via function pointers are not supported
@a = addrspace(1) global i32 0, align 4 ; 'global' addrspace, @a holds a specific value
@b = global i32 0, align 4 ; 'global' addrspace, @b holds a generic value
@c = addrspace(4) global i32 0, align 4 ; 'constant' addrspace, @c holds a specific value
... = load i32 addrspace(1)* @a, align 4 ; Correct
... = load i32* @a, align 4 ; Wrong
... = load i32* @b, align 4 ; Correct
... = load i32 addrspace(1)* @b, align 4 ; Wrong
... = load i32 addrspace(4)* @c, align4 ; Correct
... = load i32* @c, align 4 ; Wrong
12.2.2. Conversion
The bit value of a generic pointer that points to a specific object may be different from the bit value of a specific pointer that points to the same object.
The addrspacecast
IR instruction should be used to perform pointer casts across address spaces (generic to non-generic or non-generic to generic). Casting a non-generic pointer to a different non-generic pointer is not supported. Casting from a generic to a non-generic pointer is undefined if the generic pointer does not point to an object in the target non-generic address space.
inttoptr
and ptrtoint
are supported. inttoptr
and ptrtoint
are value preserving instructions when the two operands are of the same size. In general, using ptrtoint
and inttoptr
to implement an address space cast is undefined.
The following intrinsic can be used to query if the argument pointer was derived from the address of a kernel function parameter that has the grid_constant property:
i1 @llvm.nvvm.isspacep.grid_const(i8*)
The following intrinsic can be used to query if the input generic pointer was derived from the address of a variable allocated in the shared address space, in a CTA that is part of the same cluster as the parent CTA of the invoking thread. This intrinsic is only supported for Hopper+.
i1 @llvm.nvvm.isspacep.cluster_shared(i8*)
The following intrinsics can be used to query if a generic pointer can be safely cast to a specific non-generic address space:
i1 @llvm.nvvm.isspacep.const(i8*)
i1 @llvm.nvvm.isspacep.global(i8*)
i1 @llvm.nvvm.isspacep.local(i8*)
i1 @llvm.nvvm.isspacep.shared(i8*)
bitcast
on pointers is supported, though LLVM IR forbids bitcast
from being used to change the address space of a pointer.
12.2.3. No Aliasing between Two Different Specific Address Spaces
Two different specific address spaces do not overlap. NVVM compiler assumes two memory accesses via non-generic pointers that point to different address spaces are not aliased.
12.3. The alloca Instruction
The alloca
instruction returns a generic pointer that only points to address space local
.
13. Global Property Annotation
13.1. Overview
NVVM uses Named Metadata to annotate IR objects with properties that are otherwise not representable in the IR. The NVVM IR producers can use the Named Metadata to annotate the IR with properties, which the NVVM compiler can process.
13.2. Representation of Properties
For each translation unit (that is, per bitcode file), there is a named metadata called nvvm.annotations
.
This named metadata contains a list of MDNodes.
The first operand of each MDNode is an entity that the node is annotating using the remaining operands.
Multiple MDNodes may provide annotations for the same entity, in which case their first operands will be same.
The remaining operands of the MDNode are organized in order as <property-name, value>.
The property-name operand is MDString, while the value is
i32
.Starting with the operand after the annotated entity, every alternate operand specifies a property.
-
The operand after a property is its value.
The following is an example.
!nvvm.annotations = !{!12, !13} !12 = !{void (i32, i32)* @_Z6kernelii, !"kernel", i32 1} !13 = !{void ()* @_Z7kernel2v, !"kernel", i32 1, !"maxntidx", i32 16}
If two bitcode files are being linked and both have a named metadata nvvm.annotations
, the linked file will have a single merged named metadata. If both files define properties for the same entity foo , the linked file will have two MDNodes defining properties for foo . It is illegal for the files to have conflicting properties for the same entity.
13.3. Supported Properties
Property Name |
Annotated On |
Description |
---|---|---|
|
kernel function |
Maximum expected CTA size from any launch. |
|
kernel function |
Minimum expected CTA size from any launch. |
|
kernel function |
Support for cluster dimensions for Hopper+. If any dimension is specified as 0, then all dimensions must be specified as 0. |
|
kernel function |
Maximum number of blocks per cluster. Must be non-zero. Only supported for Hopper+. |
|
kernel function |
Hint/directive to the compiler/driver, asking it to put at least these many CTAs on an SM. |
|
kernel function |
The argument is a metadata node, which contains a list of integers, where each integer n denotes that the nth parameter has the grid_constant annotation (numbering from 1). The parameter’s type must be of pointer type with byval attribute set. It is undefined behavior to write to memory pointed to by the parameter. This property is only supported for Volta+. |
|
function |
Maximum number of registers for function. |
|
function |
Signifies that this function is a kernel function. |
|
function |
Signifies that the value in low 16-bits of the 32-bit value contains alignment of n th parameter type if its alignment is not the natural alignment. n is specified by high 16-bits of the value. For return type, n is 0. |
|
global variable |
Signifies that variable is a texture. |
|
global variable |
Signifies that variable is a surface. |
|
global variable |
Signifies that variable is a UVM managed variable. |
14. Texture and Surface
14.1. Texture Variable and Surface Variable
A texture or a surface variable can be declared/defined as a global variable of i64
type with annotation texture
or surface
in the global
address space.
A texture or surface variable must have a name, which must follow identifier naming conventions.
It is illegal to store to or load from the address of a texture or surface variable. A texture or a surface variable may only have the following uses:
In a metadata node
As an intrinsic function argument as shown below
In
llvm.used
Global Variable
14.2. Accessing Texture Memory or Surface Memory
Texture memory and surface memory can be accessed using texture or surface handles. NVVM provides the following intrinsic function to get a texture or surface handle from a texture or surface variable.
delcare i64 %llvm.nvvm.texsurf.handle.p1i64(metadata, i64 addrspace(1)*)
The first argument to the intrinsic is a metadata holding the texture or surface variable. Such a metadata may hold only one texture or one surface variable. The second argument to the intrinsic is the texture or surface variable itself. The intrinsic returns a handle of i64
type.
The returned handle value from the intrinsic call can be used as an operand (with a constraint of l) in a PTX inline asm to access the texture or surface memory.
15. NVVM Specific Intrinsic Functions
15.1. Atomic
Besides the atomic instructions, the following extra atomic intrinsic functions are supported.
declare float @llvm.nvvm.atomic.load.add.f32.p0f32(float* address, float val)
declare float @llvm.nvvm.atomic.load.add.f32.p1f32(float addrspace(1)* address, float val)
declare float @llvm.nvvm.atomic.load.add.f32.p3f32(float addrspace(3)* address, float val)
declare double @llvm.nvvm.atomic.load.add.f64.p0f64(double* address, double val)
declare double @llvm.nvvm.atomic.load.add.f64.p1f64(double addrspace(1)* address, double val)
declare double @llvm.nvvm.atomic.load.add.f64.p3f64(double addrspace(3)* address, double val)
reads the single/double precision floating point value old
located at the address address
, computes old+val
, and stores the result back to memory at the same address. These operations are performed in one atomic transaction. The function returns old
.
declare i32 @llvm.nvvm.atomic.load.inc.32.p0i32(i32* address, i32 val)
declare i32 @llvm.nvvm.atomic.load.inc.32.p1i32(i32 addrspace(1)* address, i32 val)
declare i32 @llvm.nvvm.atomic.load.inc.32.p3i32(i32 addrspace(3)* address, i32 val)
reads the 32-bit word old
located at the address address
, computes ((old >= val) ? 0 : (old+1))
, and stores the result back to memory at the same address. These three operations are performed in one atomic transaction. The function returns old
.
declare i32 @llvm.nvvm.atomic.load.dec.32.p0i32(i32* address, i32 val)
declare i32 @llvm.nvvm.atomic.load.dec.32.p1i32(i32 addrspace(1)* address, i32 val)
declare i32 @llvm.nvvm.atomic.load.dec.32.p3i32(i32 addrspace(3)* address, i32 val)
reads the 32-bit word old
located at the address address
, computes (((old == 0) | (old > val)) ? val : (old-1) )
, and stores the result back to memory at the same address. These three operations are performed in one atomic transaction. The function returns old
.
15.2. Barrier and Memory Fence
declare void @llvm.nvvm.barrier0()
waits until all threads in the thread block have reached this point and all global and shared memory accesses made by these threads prior to llvm.nvvm.barrier0()
are visible to all threads in the block.
declare i32 @llvm.nvvm.barrier0.popc(i32)
is identical to llvm.nvvm.barrier0()
with the additional feature that it evaluates predicate for all threads of the block and returns the number of threads for which predicate evaluates to non-zero.
declare i32 @llvm.nvvm.barrier0.and(i32)
is identical to llvm.nvvm.barrier0()
with the additional feature that it evaluates predicate for all threads of the block and returns non-zero if and only if predicate evaluates to non-zero for all of them.
declare i32 @llvm.nvvm.barrier0.or(i32)
is identical to llvm.nvvm.barrier0()
with the additional feature that it evaluates predicate for all threads of the block and returns non-zero if and only if predicate evaluates to non-zero for any of them.
declare void @llvm.nvvm.cluster.barrier(i32 %flags)
Synchronize and communicate among threads in the same cluster. This intrinsic is only supported for Hopper+. The %flags is encoded according to the following table:
%flags bits |
Meaning |
---|---|
31-8 |
Reserved |
7-4 |
Memory ordering (See Cluster Barrier Memory Ordering Encoding below) |
3-0 |
Operation mode (See Cluster Barrier Operation Mode Encoding below) |
Cluster Barrier Operation Mode Encoding
Encoding |
Mode |
Description |
---|---|---|
0 |
Arrive |
Arrive at cluster barrier |
1 |
Wait |
Wait at cluster barrier |
2-15 |
RESERVED |
RESERVED |
Cluster Barrier Memory Ordering Encoding
Encoding |
Mode |
Description |
---|---|---|
0 |
Default |
All synchronous memory accesses requested by the executing entry prior to arrive are performed and are visible to all the entrys in the cluster after wait. |
1 |
Relaxed |
All previously fenced memory accesses requested by the executing entry prior to arrive are performed and are visible to all the entrys in the cluster after wait. This ordering is only supported when the operation mode is Arrive. |
2-15 |
RESERVED |
RESERVED |
declare void @llvm.nvvm.membar.cta()
is a memory fence at the thread block level. This intrinsic is deprecated. Please use nvvm.membar with flags as argument instead.
declare void @llvm.nvvm.membar.gl()
is a memory fence at the device level. This intrinsic is deprecated. Please use nvvm.membar with flags as argument instead.
declare void @llvm.nvvm.membar.sys()
is a memory fence at the system level. This intrinsic is deprecated. Please use nvvm.membar with flags as argument instead.
declare void @llvm.nvvm.membar(i32 %flags)
Wait for all prior memory accesses requested by this thread to be performed at a membar level defined by the membar mode below. The memory barrier enforces vertical ordering only. It makes no guarantees as to execution synchronization with other threads. For horizontal synchronization, a barrier should be used instead, or in addition to membar.
The %flags is encoded according to the following table:
%flags bits |
Meaning |
---|---|
31-4 |
Reserved |
3-0 |
Membar modes (See Membar Mode Encoding.) |
Membar Mode Encoding
Encoding |
Mode |
Description |
---|---|---|
0 |
GLOBAL |
Membar at the global level |
1 |
CTA |
Membar at the CTA level |
2 |
SYSTEM |
Membar at the system level |
3 |
RESERVED |
RESERVED |
4 |
CLUSTER |
Membar at the cluster level, only on Hopper+ |
5-15 |
RESERVED |
RESERVED |
15.3. Address space conversion
Note
Attention: Please use the addrspacecast
IR instruction for address space conversion.
15.4. Special Registers
The following intrinsic functions are provided to support reading special PTX registers:
declare i32 @llvm.nvvm.read.ptx.sreg.tid.x()
declare i32 @llvm.nvvm.read.ptx.sreg.tid.y()
declare i32 @llvm.nvvm.read.ptx.sreg.tid.z()
declare i32 @llvm.nvvm.read.ptx.sreg.ntid.x()
declare i32 @llvm.nvvm.read.ptx.sreg.ntid.y()
declare i32 @llvm.nvvm.read.ptx.sreg.ntid.z()
declare i32 @llvm.nvvm.read.ptx.sreg.ctaid.x()
declare i32 @llvm.nvvm.read.ptx.sreg.ctaid.y()
declare i32 @llvm.nvvm.read.ptx.sreg.ctaid.z()
declare i32 @llvm.nvvm.read.ptx.sreg.nctaid.x()
declare i32 @llvm.nvvm.read.ptx.sreg.nctaid.y()
declare i32 @llvm.nvvm.read.ptx.sreg.nctaid.z()
declare i32 @llvm.nvvm.read.ptx.sreg.warpsize()
15.5. Texture/Surface Access
The following intrinsic function is provided to convert a global texture/surface variable into a texture/surface handle.
declare i64 %llvm.nvvm.texsurf.handle.p1i64(metadata, i64 addrspace(1)*)
See Accessing Texture Memory or Surface Memory for details.
The following IR definitions apply to all intrinsics in this section:
type %float4 = { float, float, float, float }
type %long2 = { i64, i64 }
type %int4 = { i32, i32, i32, i32 }
type %int2 = { i32, i32 }
type %short4 = { i16, i16, i16, i16 }
type %short2 = { i16, i16 }
15.5.1. Texture Reads
Sampling a 1D texture:
%float4 @llvm.nvvm.tex.unified.1d.v4f32.s32(i64 %tex, i32 %x)
%float4 @llvm.nvvm.tex.unified.1d.v4f32.f32(i64 %tex, float %x)
%float4 @llvm.nvvm.tex.unified.1d.level.v4f32.f32(i64 %tex, float %x,
float %level)
%float4 @llvm.nvvm.tex.unified.1d.grad.v4f32.f32(i64 %tex, float %x,
float %dPdx,
float %dPdy)
%int4 @llvm.nvvm.tex.unified.1d.v4s32.s32(i64 %tex, i32 %x)
%int4 @llvm.nvvm.tex.unified.1d.v4s32.f32(i64 %tex, float %x)
%int4 @llvm.nvvm.tex.unified.1d.level.v4s32.f32(i64 %tex, float %x,
float %level)
%int4 @llvm.nvvm.tex.unified.1d.grad.v4s32.f32(i64 %tex, float %x,
float %dPdx,
float %dPdy)
%int4 @llvm.nvvm.tex.unified.1d.v4u32.s32(i64 %tex, i32 %x)
%int4 @llvm.nvvm.tex.unified.1d.v4u32.f32(i64 %tex, float %x)
%int4 @llvm.nvvm.tex.unified.1d.level.v4u32.f32(i64 %tex, float %x,
float %level)
%int4 @llvm.nvvm.tex.unified.1d.grad.v4u32.f32(i64 %tex, float %x,
float %dPdx,
float %dPdy)
Sampling a 1D texture array:
%float4 @llvm.nvvm.tex.unified.1d.array.v4f32.s32(i64 %tex, i32 %idx, i32 %x)
%float4 @llvm.nvvm.tex.unified.1d.array.v4f32.f32(i64 %tex, i32 %idx, float %x)
%float4 @llvm.nvvm.tex.unified.1d.array.level.v4f32.f32(i64 %tex, i32 %idx,
float %x,
float %level)
%float4 @llvm.nvvm.tex.unified.1d.array.grad.v4f32.f32(i64 %tex, i32 %idx,
float %x,
float %dPdx,
float %dPdy)
%int4 @llvm.nvvm.tex.unified.1d.array.v4s32.s32(i64 %tex, i32 %idx, i32 %x)
%int4 @llvm.nvvm.tex.unified.1d.array.v4s32.f32(i64 %tex, i32 %idx, float %x)
%int4 @llvm.nvvm.tex.unified.1d.array.level.v4s32.f32(i64 %tex, i32 %idx,
float %x,
float %level)
%int4 @llvm.nvvm.tex.unified.1d.array.grad.v4s32.f32(i64 %tex, i32 %idx,
float %x,
float %dPdx,
float %dPdy)
%int4 @llvm.nvvm.tex.unified.1d.array.v4u32.s32(i64 %tex, i32 %idx, i32 %x)
%int4 @llvm.nvvm.tex.unified.1d.array.v4u32.f32(i64 %tex, i32 %idx, float %x)
%int4 @llvm.nvvm.tex.unified.1d.array.level.v4u32.f32(i64 %tex, i32 %idx,
float %x,
float %level)
%int4 @llvm.nvvm.tex.unified.1d.array.grad.v4u32.f32(i64 %tex, i32 %idx,
float %x,
float %dPdx,
float %dPdy)
Sampling a 2D texture:
%float4 @llvm.nvvm.tex.unified.2d.v4f32.s32(i64 %tex, i32 %x, i32 %y)
%float4 @llvm.nvvm.tex.unified.2d.v4f32.f32(i64 %tex, float %x, float %y)
%float4 @llvm.nvvm.tex.unified.2d.level.v4f32.f32(i64 %tex, float %x, float %y,
float %level)
%float4 @llvm.nvvm.tex.unified.2d.grad.v4f32.f32(i64 %tex, float %x, float %y,
float %dPdx_x, float %dPdx_y,
float %dPdy_x, float %dPdy_y)
%int4 @llvm.nvvm.tex.unified.2d.v4s32.s32(i64 %tex, i32 %x, i32 %y)
%int4 @llvm.nvvm.tex.unified.2d.v4s32.f32(i64 %tex, float %x, float %y,)
%int4 @llvm.nvvm.tex.unified.2d.level.v4s32.f32(i64 %tex, float %x, float %y,
float %level)
%int4 @llvm.nvvm.tex.unified.2d.grad.v4s32.f32(i64 %tex, float %x, float %y,
float %dPdx_x, float %dPdx_y,
float %dPdy_x, float %dPdy_y)
%int4 @llvm.nvvm.tex.unified.2d.v4u32.s32(i64 %tex, i32 %x i32 %y)
%int4 @llvm.nvvm.tex.unified.2d.v4u32.f32(i64 %tex, float %x float %y)
%int4 @llvm.nvvm.tex.unified.2d.level.v4u32.f32(i64 %tex, float %x, float %y,
float %level)
%int4 @llvm.nvvm.tex.unified.2d.grad.v4u32.f32(i64 %tex, float %x, float %y,
float %dPdx_x, float %dPdx_y,
float %dPdy_x, float %dPdy_y)
Sampling a 2D texture array:
%float4 @llvm.nvvm.tex.unified.2d.array.v4f32.s32(i64 %tex, i32 %idx,
i32 %x, i32 %y)
%float4 @llvm.nvvm.tex.unified.2d.array.v4f32.f32(i64 %tex, i32 %idx,
float %x, float %y)
%float4 @llvm.nvvm.tex.unified.2d.array.level.v4f32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %level)
%float4 @llvm.nvvm.tex.unified.2d.array.grad.v4f32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %dPdx_x,
float %dPdx_y,
float %dPdy_x,
float %dPdy_y)
%int4 @llvm.nvvm.tex.unified.2d.array.v4s32.s32(i64 %tex, i32 %idx,
i32 %x, i32 %y)
%int4 @llvm.nvvm.tex.unified.2d.array.v4s32.f32(i64 %tex, i32 %idx,
float %x, float %y)
%int4 @llvm.nvvm.tex.unified.2d.array.level.v4s32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %level)
%int4 @llvm.nvvm.tex.unified.2d.array.grad.v4s32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %dPdx_x,
float %dPdx_y,
float %dPdy_x,
float %dPdy_y)
%int4 @llvm.nvvm.tex.unified.2d.array.v4u32.s32(i64 %tex, i32 %idx,
i32 %x i32 %y)
%int4 @llvm.nvvm.tex.unified.2d.array.v4u32.f32(i64 %tex, i32 %idx,
float %x float %y)
%int4 @llvm.nvvm.tex.unified.2d.array.level.v4u32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %level)
%int4 @llvm.nvvm.tex.unified.2d.array.grad.v4u32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %dPdx_x,
float %dPdx_y,
float %dPdy_x,
float %dPdy_y)
Sampling a 3D texture:
%float4 @llvm.nvvm.tex.unified.3d.v4f32.s32(i64 %tex, i32 %x, i32 %y, i32 %z)
%float4 @llvm.nvvm.tex.unified.3d.v4f32.f32(i64 %tex, float %x, float %y,
float %z)
%float4 @llvm.nvvm.tex.unified.3d.level.v4f32.f32(i64 %tex,float %x, float %y,
float %z, float %level)
%float4 @llvm.nvvm.tex.unified.3d.grad.v4f32.f32(i64 %tex, float %x, float %y,
float %z, float %dPdx_x,
float %dPdx_y, float %dPdx_z,
float %dPdy_x, float %dPdy_y,
float %dPdy_z)
%int4 @llvm.nvvm.tex.unified.3d.v4s32.s32(i64 %tex, i32 %x, i32 %y, i32 %z)
%int4 @llvm.nvvm.tex.unified.3d.v4s32.f32(i64 %tex, float %x, float %y,
float %z)
%int4 @llvm.nvvm.tex.unified.3d.level.v4s32.f32(i64 %tex, float %x, float %y,
float %z, float %level)
%int4 @llvm.nvvm.tex.unified.3d.grad.v4s32.f32(i64 %tex, float %x, float %y,
float %z, float %dPdx_x,
float %dPdx_y, float %dPdx_z,
float %dPdy_x, float %dPdy_y,
float %dPdy_z)
%int4 @llvm.nvvm.tex.unified.3d.v4u32.s32(i64 %tex, i32 %x i32 %y, i32 %z)
%int4 @llvm.nvvm.tex.unified.3d.v4u32.f32(i64 %tex, float %x, float %y,
float %z)
%int4 @llvm.nvvm.tex.unified.3d.level.v4u32.f32(i64 %tex, float %x, float %y,
float %z, float %level)
%int4 @llvm.nvvm.tex.unified.3d.grad.v4u32.f32(i64 %tex, float %x, float %y,
float %z, float %dPdx_x,
float %dPdx_y, float %dPdx_z,
float %dPdy_x, float %dPdy_y,
float %dPdy_z)
Sampling a cube texture:
%float4 @llvm.nvvm.tex.unified.cube.v4f32.f32(i64 %tex, float %x, float %y,
float %z)
%float4 @llvm.nvvm.tex.unified.cube.level.v4f32.f32(i64 %tex,float %x, float %y,
float %z, float %level)
%int4 @llvm.nvvm.tex.unified.cube.v4s32.f32(i64 %tex, float %x, float %y,
float %z)
%int4 @llvm.nvvm.tex.unified.cube.level.v4s32.f32(i64 %tex, float %x, float %y,
float %z, float %level)
%int4 @llvm.nvvm.tex.unified.cube.v4u32.f32(i64 %tex, float %x, float %y,
float %z)
%int4 @llvm.nvvm.tex.unified.cube.level.v4u32.f32(i64 %tex, float %x, float %y,
float %z, float %level)
Sampling a cube texture array:
%float4 @llvm.nvvm.tex.unified.cube.array.v4f32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %z)
%float4 @llvm.nvvm.tex.unified.cube.array.level.v4f32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %z,
float %level)
%int4 @llvm.nvvm.tex.unified.cube.array.v4s32.f32(i64 %tex, i32 %idx, float %x,
float %y, float %z)
%int4 @llvm.nvvm.tex.unified.cube.array.level.v4s32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %z, float %level)
%int4 @llvm.nvvm.tex.unified.cube.array.v4u32.f32(i64 %tex, i32 %idx, float %x,
float %y, float %z)
%int4 @llvm.nvvm.tex.unified.cube.array.level.v4u32.f32(i64 %tex, i32 %idx,
float %x, float %y,
float %z, float %level)
Fetching a four-texel bilerp footprint:
%float4 @llvm.nvvm.tld4.unified.r.2d.v4f32.f32(i64 %tex, float %x, float %y)
%float4 @llvm.nvvm.tld4.unified.g.2d.v4f32.f32(i64 %tex, float %x, float %y)
%float4 @llvm.nvvm.tld4.unified.b.2d.v4f32.f32(i64 %tex, float %x, float %y)
%float4 @llvm.nvvm.tld4.unified.a.2d.v4f32.f32(i64 %tex, float %x, float %y)
%int4 @llvm.nvvm.tld4.unified.r.2d.v4s32.f32(i64 %tex, float %x, float %y)
%int4 @llvm.nvvm.tld4.unified.g.2d.v4s32.f32(i64 %tex, float %x, float %y)
%int4 @llvm.nvvm.tld4.unified.b.2d.v4s32.f32(i64 %tex, float %x, float %y)
%int4 @llvm.nvvm.tld4.unified.a.2d.v4s32.f32(i64 %tex, float %x, float %y)
%int4 @llvm.nvvm.tld4.unified.r.2d.v4u32.f32(i64 %tex, float %x, float %y)
%int4 @llvm.nvvm.tld4.unified.g.2d.v4u32.f32(i64 %tex, float %x, float %y)
%int4 @llvm.nvvm.tld4.unified.b.2d.v4u32.f32(i64 %tex, float %x, float %y)
%int4 @llvm.nvvm.tld4.unified.a.2d.v4u32.f32(i64 %tex, float %x, float %y)
15.5.2. Surface Loads
In the following intrinsics, <clamp>
represents the surface clamp mode and can be one of the following: clamp
, trap
, or zero
.
For surface load instructions that operate on 8-bit data channels, the output operands are of type i16
. The high-order eight bits are undefined.
Reading a 1D surface:
i16 @llvm.nvvm.suld.1d.i8.<clamp>(i64 %tex, i32 %x)
i16 @llvm.nvvm.suld.1d.i16.<clamp>(i64 %tex, i32 %x)
i32 @llvm.nvvm.suld.1d.i32.<clamp>(i64 %tex, i32 %x)
i64 @llvm.nvvm.suld.1d.i64.<clamp>(i64 %tex, i32 %x)
%short2 @llvm.nvvm.suld.1d.v2i8.<clamp>(i64 %tex, i32 %x)
%short2 @llvm.nvvm.suld.1d.v2i16.<clamp>(i64 %tex, i32 %x)
%int2 @llvm.nvvm.suld.1d.v2i32.<clamp>(i64 %tex, i32 %x)
%long2 @llvm.nvvm.suld.1d.v2i64.<clamp>(i64 %tex, i32 %x)
%short4 @llvm.nvvm.suld.1d.v4i8.<clamp>(i64 %tex, i32 %x)
%short4 @llvm.nvvm.suld.1d.v4i16.<clamp>(i64 %tex, i32 %x)
%int4 @llvm.nvvm.suld.1d.v4i32.<clamp>(i64 %tex, i32 %x)
Reading a 1D surface array:
i16 @llvm.nvvm.suld.1d.array.i8.<clamp>(i64 %tex, i32 %idx, i32 %x)
i16 @llvm.nvvm.suld.1d.array.i16.<clamp>(i64 %tex, i32 %idx, i32 %x)
i32 @llvm.nvvm.suld.1d.array.i32.<clamp>(i64 %tex, i32 %idx, i32 %x)
i64 @llvm.nvvm.suld.1d.array.i64.<clamp>(i64 %tex, i32 %idx, i32 %x)
%short2 @llvm.nvvm.suld.1d.array.v2i8.<clamp>(i64 %tex, i32 %idx, i32 %x)
%short2 @llvm.nvvm.suld.1d.array.v2i16.<clamp>(i64 %tex, i32 %idx, i32 %x)
%int2 @llvm.nvvm.suld.1d.array.v2i32.<clamp>(i64 %tex, i32 %idx, i32 %x)
%long2 @llvm.nvvm.suld.1d.array.v2i64.<clamp>(i64 %tex, i32 %idx, i32 %x)
%short4 @llvm.nvvm.suld.1d.array.v4i8.<clamp>(i64 %tex, i32 %idx, i32 %x)
%short4 @llvm.nvvm.suld.1d.array.v4i16.<clamp>(i64 %tex, i32 %idx, i32 %x)
%int4 @llvm.nvvm.suld.1d.array.v4i32.<clamp>(i64 %tex, i32 %idx, i32 %x)
Reading a 2D surface:
i16 @llvm.nvvm.suld.2d.i8.<clamp>(i64 %tex, i32 %x, i32 %y)
i16 @llvm.nvvm.suld.2d.i16.<clamp>(i64 %tex, i32 %x, i32 %y)
i32 @llvm.nvvm.suld.2d.i32.<clamp>(i64 %tex, i32 %x, i32 %y)
i64 @llvm.nvvm.suld.2d.i64.<clamp>(i64 %tex, i32 %x, i32 %y)
%short2 @llvm.nvvm.suld.2d.v2i8.<clamp>(i64 %tex, i32 %x, i32 %y)
%short2 @llvm.nvvm.suld.2d.v2i16.<clamp>(i64 %tex, i32 %x, i32 %y)
%int2 @llvm.nvvm.suld.2d.v2i32.<clamp>(i64 %tex, i32 %x, i32 %y)
%long2 @llvm.nvvm.suld.2d.v2i64.<clamp>(i64 %tex, i32 %x, i32 %y)
%short4 @llvm.nvvm.suld.2d.v4i8.<clamp>(i64 %tex, i32 %x, i32 %y)
%short4 @llvm.nvvm.suld.2d.v4i16.<clamp>(i64 %tex, i32 %x, i32 %y)
%int4 @llvm.nvvm.suld.2d.v4i32.<clamp>(i64 %tex, i32 %x, i32 %y)
Reading a 2D surface array:
i16 @llvm.nvvm.suld.2d.array.i8.<clamp>(i64 %tex, i32 %idx, i32 %x, i32 %y)
i16 @llvm.nvvm.suld.2d.array.i16.<clamp>(i64 %tex, i32 %idx, i32 %x, i32 %y)
i32 @llvm.nvvm.suld.2d.array.i32.<clamp>(i64 %tex, i32 %idx, i32 %x, i32 %y)
i64 @llvm.nvvm.suld.2d.array.i64.<clamp>(i64 %tex, i32 %idx, i32 %x, i32 %y)
%short2 @llvm.nvvm.suld.2d.array.v2i8.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y)
%short2 @llvm.nvvm.suld.2d.array.v2i16.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y)
%int2 @llvm.nvvm.suld.2d.array.v2i32.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y)
%long2 @llvm.nvvm.suld.2d.array.v2i64.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y)
%short4 @llvm.nvvm.suld.2d.array.v4i8.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y)
%short4 @llvm.nvvm.suld.2d.array.v4i16.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y)
%int4 @llvm.nvvm.suld.2d.array.v4i32.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y)
Reading a 3D surface:
i16 @llvm.nvvm.suld.3d.i8.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z)
i16 @llvm.nvvm.suld.3d.i16.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z)
i32 @llvm.nvvm.suld.3d.i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z)
i64 @llvm.nvvm.suld.3d.i64.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z)
%short2 @llvm.nvvm.suld.3d.v2i8.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z)
%short2 @llvm.nvvm.suld.3d.v2i16.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z)
%int2 @llvm.nvvm.suld.3d.v2i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z)
%long2 @llvm.nvvm.suld.3d.v2i64.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z)
%short4 @llvm.nvvm.suld.3d.v4i8.<clamp>(i64 %tex, i32 %x, i32 %y,
i32 %z)
%short4 @llvm.nvvm.suld.3d.v4i16.<clamp>(i64 %tex, i32 %x, i32 %y,
i32 %z)
%int4 @llvm.nvvm.suld.3d.v4i32.<clamp>(i64 %tex, i32 %x, i32 %y,
i32 %z)
15.5.3. Surface Stores
In the following intrinsics, <clamp>
represents the surface clamp mode. It is trap
for the formatted stores, and can be one of the following for unformatted stores: clamp
, trap
, or zero
.
For surface store instructions that operate on 8-bit data channels, the input operands are of type i16
. The high-order eight bits are ignored.
Writing a 1D surface:
;; Unformatted
void @llvm.nvvm.sust.b.1d.i8.<clamp>(i64 %tex, i32 %x, i16 %r)
void @llvm.nvvm.sust.b.1d.i16.<clamp>(i64 %tex, i32 %x, i16 %r)
void @llvm.nvvm.sust.b.1d.i32.<clamp>(i64 %tex, i32 %x, i32 %r)
void @llvm.nvvm.sust.b.1d.i64.<clamp>(i64 %tex, i32 %x, i64 %r)
void @llvm.nvvm.sust.b.1d.v2i8.<clamp>(i64 %tex, i32 %x, i16 %r, i16 %g)
void @llvm.nvvm.sust.b.1d.v2i16.<clamp>(i64 %tex, i32 %x, i16 %r, i16 %g)
void @llvm.nvvm.sust.b.1d.v2i32.<clamp>(i64 %tex, i32 %x, i32 %r, i32 %g)
void @llvm.nvvm.sust.b.1d.v2i64.<clamp>(i64 %tex, i32 %x, i64 %r, i64 %g)
void @llvm.nvvm.sust.b.1d.v4i8.<clamp>(i64 %tex, i32 %x,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.1d.v4i16.<clamp>(i64 %tex, i32 %x,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.1d.v4i32.<clamp>(i64 %tex, i32 %x,
i32 %r, i32 %g, i32 %b, i32 %a)
;; Formatted
void @llvm.nvvm.sust.p.1d.i32.<clamp>(i64 %tex, i32 %x, i32 %r)
void @llvm.nvvm.sust.p.1d.v2i32.<clamp>(i64 %tex, i32 %x, i32 %r, i32 %g)
void @llvm.nvvm.sust.p.1d.v4i32.<clamp>(i64 %tex, i32 %x,
i32 %r, i32 %g, i32 %b, i32 %a)
Writing a 1D surface array:
;; Unformatted
void @llvm.nvvm.sust.b.1d.array.i8.<clamp>(i64 %tex, i32 %idx, i32 %x,
i16 %r)
void @llvm.nvvm.sust.b.1d.array.i16.<clamp>(i64 %tex, i32 %idx, i32 %x,
i16 %r)
void @llvm.nvvm.sust.b.1d.array.i32.<clamp>(i64 %tex, i32 %idx, i32 %x,
i32 %r)
void @llvm.nvvm.sust.b.1d.array.i64.<clamp>(i64 %tex, i32 %idx, i32 %x,
i64 %r)
void @llvm.nvvm.sust.b.1d.array.v2i8.<clamp>(i64 %tex, i32 %idx, i32 %x,
i16 %r, i16 %g)
void @llvm.nvvm.sust.b.1d.array.v2i16.<clamp>(i64 %tex, i32 %idx, i32 %x,
i16 %r, i16 %g)
void @llvm.nvvm.sust.b.1d.array.v2i32.<clamp>(i64 %tex, i32 %idx, i32 %x,
i32 %r, i32 %g)
void @llvm.nvvm.sust.b.1d.array.v2i64.<clamp>(i64 %tex, i32 %idx, i32 %x,
i64 %r, i64 %g)
void @llvm.nvvm.sust.b.1d.array.v4i8.<clamp>(i64 %tex, i32 %idx, i32 %x,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.1d.array.v4i16.<clamp>(i64 %tex, i32 %idx, i32 %x,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.1d.array.v4i32.<clamp>(i64 %tex, i32 %idx, i32 %x,
i32 %r, i32 %g, i32 %b, i32 %a)
;; Formatted
void @llvm.nvvm.sust.p.1d.array.i32.<clamp>(i64 %tex, i32 %idx, i32 %x,
i32 %r)
void @llvm.nvvm.sust.p.1d.array.v2i32.<clamp>(i64 %tex, i32 %idx, i32 %x,
i32 %r, i32 %g)
void @llvm.nvvm.sust.p.1d.array.v4i32.<clamp>(i64 %tex, i32 %idx, i32 %x,
i32 %r, i32 %g, i32 %b, i32 %a)
Writing a 2D surface:
;; Unformatted
void @llvm.nvvm.sust.b.2d.i8.<clamp>(i64 %tex, i32 %x, i32 %y, i16 %r)
void @llvm.nvvm.sust.b.2d.i16.<clamp>(i64 %tex, i32 %x, i32 %y, i16 %r)
void @llvm.nvvm.sust.b.2d.i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %r)
void @llvm.nvvm.sust.b.2d.i64.<clamp>(i64 %tex, i32 %x, i32 %y, i64 %r)
void @llvm.nvvm.sust.b.2d.v2i8.<clamp>(i64 %tex, i32 %x, i32 %y,
i16 %r, i16 %g)
void @llvm.nvvm.sust.b.2d.v2i16.<clamp>(i64 %tex, i32 %x, i32 %y,
i16 %r, i16 %g)
void @llvm.nvvm.sust.b.2d.v2i32.<clamp>(i64 %tex, i32 %x, i32 %y,
i32 %r, i32 %g)
void @llvm.nvvm.sust.b.2d.v2i64.<clamp>(i64 %tex, i32 %x, i32 %y,
i64 %r, i64 %g)
void @llvm.nvvm.sust.b.2d.v4i8.<clamp>(i64 %tex, i32 %x, i32 %y,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.2d.v4i16.<clamp>(i64 %tex, i32 %x, i32 %y,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.2d.v4i32.<clamp>(i64 %tex, i32 %x, i32 %y,
i32 %r, i32 %g, i32 %b, i32 %a)
;; Formatted
void @llvm.nvvm.sust.p.2d.i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %r)
void @llvm.nvvm.sust.p.2d.v2i32.<clamp>(i64 %tex, i32 %x, i32 %y,
i32 %r, i32 %g)
void @llvm.nvvm.sust.p.2d.v4i32.<clamp>(i64 %tex, i32 %x, i32 %y,
i32 %r, i32 %g, i32 %b, i32 %a)
Writing a 2D surface array:
;; Unformatted
void @llvm.nvvm.sust.b.2d.array.i8.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y, i16 %r)
void @llvm.nvvm.sust.b.2d.array.i16.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y, i16 %r)
void @llvm.nvvm.sust.b.2d.array.i32.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y, i32 %r)
void @llvm.nvvm.sust.b.2d.array.i64.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y, i64 %r)
void @llvm.nvvm.sust.b.2d.array.v2i8.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y,
i16 %r, i16 %g)
void @llvm.nvvm.sust.b.2d.array.v2i16.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y,
i16 %r, i16 %g)
void @llvm.nvvm.sust.b.2d.array.v2i32.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y,
i32 %r, i32 %g)
void @llvm.nvvm.sust.b.2d.array.v2i64.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y,
i64 %r, i64 %g)
void @llvm.nvvm.sust.b.2d.array.v4i8.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.2d.array.v4i16.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.2d.array.v4i32.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y,
i32 %r, i32 %g, i32 %b, i32 %a)
;; Formatted
void @llvm.nvvm.sust.p.2d.array.i32.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y, i32 %r)
void @llvm.nvvm.sust.p.2d.array.v2i32.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y,
i32 %r, i32 %g)
void @llvm.nvvm.sust.p.2d.array.v4i32.<clamp>(i64 %tex, i32 %idx,
i32 %x, i32 %y,
i32 %r, i32 %g, i32 %b, i32 %a)
Writing a 3D surface:
;; Unformatted
void @llvm.nvvm.sust.b.3d.i8.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z, i16 %r)
void @llvm.nvvm.sust.b.3d.i16.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z, i16 %r)
void @llvm.nvvm.sust.b.3d.i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z, i32 %r)
void @llvm.nvvm.sust.b.3d.i64.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z, i64 %r)
void @llvm.nvvm.sust.b.3d.v2i8.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z,
i16 %r, i16 %g)
void @llvm.nvvm.sust.b.3d.v2i16.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z,
i16 %r, i16 %g)
void @llvm.nvvm.sust.b.3d.v2i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z,
i32 %r, i32 %g)
void @llvm.nvvm.sust.b.3d.v2i64.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z,
i64 %r, i64 %g)
void @llvm.nvvm.sust.b.3d.v4i8.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.3d.v4i16.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z,
i16 %r, i16 %g, i16 %b, i16 %a)
void @llvm.nvvm.sust.b.3d.v4i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z,
i32 %r, i32 %g, i32 %b, i32 %a)
;; Formatted
void @llvm.nvvm.sust.p.3d.i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z, i32 %r)
void @llvm.nvvm.sust.p.3d.v2i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z,
i32 %r, i32 %g)
void @llvm.nvvm.sust.p.3d.v4i32.<clamp>(i64 %tex, i32 %x, i32 %y, i32 %z,
i32 %r, i32 %g, i32 %b, i32 %a)
15.6. Warp-level Operations
15.6.1. Barrier Synchronization
The following intrinsic performs a barrier synchronization among a subset of threads in a warp.
declare void @llvm.nvvm.bar.warp.sync(i32 %membermask)
This intrinsic causes executing thread to wait until all threads corresponding to %membermask
have executed the same intrinsic with the same %membermask
value before resuming execution.
The argument %membership
is a 32bit mask, with each bit corresponding to a lane in the warp. 1 means the thread is in the subset.
The behavior of this intrinsic is undefined if the executing thread is not in the %membermask
.
For compute_62
or below, all threads in %membermask
must call the same @llvm.nvvm.bar.warp.sync()
in convergence, and only threads belonging to the %membermask
can be active when the intrinsic is called. Otherwise, the behavior is undefined.
15.6.2. Data Movement
The following intrinsic synchronizes a subset of threads in a warp and then performs data movement among these threads.
declare {i32, i1} @llvm.nvvm.shfl.sync.i32(i32 %membermask, i32 %mode, i32 %a, i32 %b, i32 %c)
This intrinsic causes executing thread to wait until all threads corresponding to %membermask
have executed the same intrinsic with the same %membermask
value before reading data from other threads in the same warp.
The argument %membership
is a 32bit mask, with each bit corresponding to a lane in the warp. 1 means the thread is in the subset.
Each thread in the currently executing warp will compute a source lane index j based on input arguments %b
, %c
, and %mode
. If the computed source lane index j is in range, the returned i32
value will be the value of %a
from lane j; otherwise, it will be the the value of %a
from the current thread. If the thread corresponding to lane j is inactive, then the returned i32
value is undefined. The returned i1
value is set to 1 if the source lane j is in range, and otherwise set to 0.
The argument %mode
must be a constant and its encoding is specified in the following table.
Encoding |
Meaning |
---|---|
0 |
IDX |
1 |
UP |
2 |
DOWN |
3 |
BFLY |
Argument %b
specifies a source lane or source lane offset, depending on %mode
.
Argument %c
contains two packed values specifying a mask for logically splitting warps into sub-segments and an upper bound for clamping the source lane index.
The following pseudo code illustrates the semantics of this intrinsic.
wait until all threads in %membermask have arrived;
%lane[4:0] = current_lane_id; // position of thread in warp
%bval[4:0] = %b[4:0]; // source lane or lane offset (0..31)
%cval[4:0] = %c[4:0]; // clamp value
%mask[4:0] = %c[12:8];
%maxLane = (%lane[4:0] & %mask[4:0]) | (%cval[4:0] & ~%mask[4:0]);
%minLane = (%lane[4:0] & %mask[4:0]);
switch (%mode) {
case UP: %j = %lane - %bval; %pval = (%j >= %maxLane); break;
case DOWN: %j = %lane + %bval; %pval = (%j <= %maxLane); break;
case BFLY: %j = %lane ^ %bval; %pval = (%j <= %maxLane); break;
case IDX: %j = %minLane | (%bval[4:0] & ~%mask[4:0]); %pval = (%j <= %maxLane); break;
}
if (!%pval) %j = %lane; // copy from own lane
if (thread at lane %j is active)
%d = %a from lane %j
else
%d = undef
return {%d, %pval}
Note that the return values are undefined if the thread at the source lane is not in %membermask
.
The behavior of this intrinsic is undefined if the executing thread is not in the %membermask
.
For compute_62
or below, all threads in %membermask
must call the same @llvm.nvvm.shfl.sync.i32()
in convergence, and only threads belonging to the %membermask
can be active when the intrinsic is called. Otherwise, the behavior is undefined.
15.6.3. Vote
The following intrinsic synchronizes a subset of threads in a warp and then performs a reduce-and-broadcast of a predicate over all threads in the subset.
declare {i32, i1} @llvm.nvvm.vote.sync(i32 %membermask, i32 %mode, i1 %predicate)
This intrinsic causes executing thread to wait until all threads corresponding to %membermask
have executed the same intrinsic with the same %membermask
value before performing a reduce-and-broadcast of a predicate over all threads in the subset.
The argument %membermask
is a 32-bit mask, with each bit corresponding to a lane in the warp. 1 means the thread is in the subset.
@llvm.nvvm.vote.sync()
performs a reduction of the source %predicate
across all threads in %membermask
after the synchronization. The return value is the same across all threads in the %membermask
. The element in the returned aggregate that holds the return value depends on %mode
.
The argument %mode
must be a constant and its encoding is specified in the following table.
Encoding |
Meaning |
return value |
---|---|---|
0 |
ALL |
|
1 |
ANY |
|
2 |
EQ |
|
3 |
BALLOT |
|
For the BALLOT
mode, the i32
value represents the ballot data, which contains the %predicate
value from each thread in %membermask
in the bit position corresponding to the thread’s land id. The bit value corresponding to a thread not in %membermask
is 0.
Note that the return values are undefined if the thread at the source lane is not in %membermask
.
The behavior of this intrinsic is undefined if the executing thread is not in the %membermask
.
For compute_62
or below, all threads in %membermask
must call the same @llvm.nvvm.vote.sync()
in convergence, and only threads belonging to the %membermask
can be active when the intrinsic is called. Otherwise, the behavior is undefined.
15.6.4. Match
The following intrinsics synchronize a subset of threads in a warp and then broadcast and compare a value across threads in the subset.
declare i32 @llvm.nvvm.match.any.sync.i32(i32 %membermask, i32 %value)
declare i32 @llvm.nvvm.match.any.sync.i64(i32 %membermask, i64 %value)
declare {i32, i1} @llvm.nvvm.match.all.sync.i32(i32 %membermask, i32 %value)
declare {i32, i1} @llvm.nvvm.match.all.sync.i64(i32 %membermask, i64 %value)
These intrinsics cause executing thread to wait until all threads corresponding to %membermask
have executed the same intrinsic with the same %membermask
value before performing broadcast and compare of operand %value
across all threads in the subset.
The argument %membership
is a 32bit mask, with each bit corresponding to a lane in the warp. 1 means the thread is in the subset.
The i32
return value is a 32-bit mask where bit position in mask corresponds to thread’s laneid.
In the any
version, the i32
return value is set to the mask of active threads in %membermask
that have same value as operand %value
.
In the all
version, if all active threads in %membermask
have same value as operand %value
, the i32
return value is set to %membermask
, and the i1
value is set to 1. Otherwise, the i32
return value is set to 0 and the i1
return value is also set to 0.
The behavior of this intrinsic is undefined if the executing thread is not in the %membermask
.
These intrinsics are only available on compute_70
or higher.
15.6.5. Matrix Operation
THIS IS PREVIEW FEATURE. SUPPORT MAY BE REMOVED IN FUTURE RELEASES.
NVVM provides warp-level intrinsics for matrix multiply operations. The core operation is a matrix multiply and accumulate of the form:
D = A*B + C, or
C = A*B + C
where A
is an MxK
matrix, B
is a KxN
matrix, while C
and D
are MxN
matrices. C
and D
are also called accumulators. The element type of the A
and B
matrices is 16-bit floating point. The element type of the accumulators can be either 32-bit floating point or 16-bit floating point.
All threads in a warp will collectively hold the contents of each matrix A
, B
, C
and D
. Each thread will hold only a fragment of matrix A
, a fragment of matrix B
, a fragment of matrix C
, and a fragment of the result matrix D
. How the elements of a matrix are distributed among the fragments is opaque to the user and is different for matrix A
, B
and the accumulator.
A fragment is represented by a sequence of element values. For fp32 matrices, the element type is float
. For fp16 matrices, the element type is i32
(each i32
value holds two fp16 values). The number of elements varies with the shape of the matrix.
15.6.5.1. Load Fragments
The following intrinsics synchronize all threads in a warp and then load a fragment of a matrix for each thread.
; load fragment A
declare {i32, i32, i32, i32, i32, i32, i32, i32} @llvm.nvvm.hmma.m16n16k16.ld.a.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
declare {i32, i32, i32, i32, i32, i32, i32, i32} @llvm.nvvm.hmma.m32n8k16.ld.a.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
declare {i32, i32, i32, i32, i32, i32, i32, i32} @llvm.nvvm.hmma.m8n32k16.ld.a.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
; load fragment B
declare {i32, i32, i32, i32, i32, i32, i32, i32} @llvm.nvvm.hmma.m16n16k16.ld.b.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
declare {i32, i32, i32, i32, i32, i32, i32, i32} @llvm.nvvm.hmma.m32n8k16.ld.b.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
declare {i32, i32, i32, i32, i32, i32, i32, i32} @llvm.nvvm.hmma.m8n32k16.ld.b.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
; load fragment C
declare {float, float, float, float, float, float, float, float} @llvm.nvvm.hmma.m16n16k16.ld.c.f32.p<n>f32(float addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
declare {float, float, float, float, float, float, float, float} @llvm.nvvm.hmma.m32n8k16.ld.c.f32.p<n>f32(float addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
declare {float, float, float, float, float, float, float, float} @llvm.nvvm.hmma.m8n32k16.ld.c.f32.p<n>f32(float addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
; load fragment C
declare {i32, i32, i32, i32} @llvm.nvvm.hmma.m16n16k16.ld.c.f16.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
declare {i32, i32, i32, i32} @llvm.nvvm.hmma.m32n8k16.ld.c.f16.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
declare {i32, i32, i32, i32} @llvm.nvvm.hmma.m8n32k16.ld.c.f16.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol);
These intrinsics load and return a matrix fragment from memory at location %ptr
. The matrix in memory must be in a canonical matrix layout with leading dimension %ldm
. %rowcol
specifies which the matrix in memory is row-major (0) or column-major (1). %rowcol
must be a constant value.
The returned sequence of values represent the fragment held by the calling thread. How the elements of a matrix are distributed among the fragments is opaque to the user and is different for matrix A
, B
and the accumulator. Therefore, three variants (i.e. ld.a
, ld.b
, and ld.c
) are provided.
These intrinsics are overloaded based on the address spaces. The address space number <n>
must be either 0 (generic), 1 (global) or 3 (shared).
The behavior of this intrinsic is undefined if any thread in the warp has exited.
These intrinsics are only available on compute_70
or higher.
15.6.5.2. Store Fragments
The following intrinsics synchronize all threads in a warp and then store a fragment of a matrix for each thread.
; The last 8 arguments are the elements of the C fragment
declare void @llvm.nvvm.hmma.m16n16k16.st.c.f32.p<n>float(float addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol, float, float, float, float, float, float, float, float);
declare void @llvm.nvvm.hmma.m32n8k16.st.c.f32.p<n>float(float addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol, float, float, float, float, float, float, float, float);
declare void @llvm.nvvm.hmma.m8n32k16.st.c.f32.p<n>float(float addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol, float, float, float, float, float, float, float, float);
; The last 4 arguments are the elements of the C fragment
declare void @llvm.nvvm.hmma.m16n16k16.st.c.f16.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol, i32, i32, i32, i32);
declare void @llvm.nvvm.hmma.m32n8k16.st.c.f16.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol, i32, i32, i32, i32);
declare void @llvm.nvvm.hmma.m8n32k16.st.c.f16.p<n>i32(i32 addrspace(<n>)* %ptr, i32 %ldm, i32 %rowcol, i32, i32, i32, i32);
These intrinsics store an accumulator fragment to memory at location %ptr
. The matrix in memory must be in a canonical matrix layout with leading dimension %ldm
. %rowcol
specifies which the matrix in memory is row-major (0) or column-major (1). %rowcol
must be a constant value.
These intrinsics are overloaded based on the address spaces. The address space number <n>
must be either 0 (generic), 1 (global) or 3 (shared).
The behavior of this intrinsic is undefined if any thread in the warp has exited.
These intrinsics are only available on compute_70
or higher.
15.6.5.3. Matrix Multiply-and-Accumulate
The following intrinsics synchronize all threads in a warp and then perform a matrix multiply-and-accumulate operation.
declare {i32, i32, i32, i32} @llvm.nvvm.hmma.m16n16k16.mma.f16.f16(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, i32 %c0, i32 %c1, i32 %c2, i32 %c3);
declare {i32, i32, i32, i32} @llvm.nvvm.hmma.m32n8k16.mma.f16.f16(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, i32 %c0, i32 %c1, i32 %c2, i32 %c3);
declare {i32, i32, i32, i32} @llvm.nvvm.hmma.m8n32k16.mma.f16.f16(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, i32 %c0, i32 %c1, i32 %c2, i32 %c3);
declare {float, float, float, float, float, float, float, float} @llvm.nvvm.hmma.m16n16k16.mma.f32.f16(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, i32 %c0, i32 %c1, i32 %c2, i32 %c3);
declare {float, float, float, float, float, float, float, float} @llvm.nvvm.hmma.m32n8k16.mma.f32.f16(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, i32 %c0, i32 %c1, i32 %c2, i32 %c3);
declare {float, float, float, float, float, float, float, float} @llvm.nvvm.hmma.m8n32k16.mma.f32.f16(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, i32 %c0, i32 %c1, i32 %c2, i32 %c3);
declare {float, float, float, float, float, float, float, float} @llvm.nvvm.hmma.m16n16k16.mma.f32.f32(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, float %c0, float %c1, float %c2, float %c3, float %c4, float %c5, float %c6, float %c7);
declare {float, float, float, float, float, float, float, float} @llvm.nvvm.hmma.m32n8k16.mma.f32.f32(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, float %c0, float %c1, float %c2, float %c3, float %c4, float %c5, float %c6, float %c7);
declare {float, float, float, float, float, float, float, float} @llvm.nvvm.hmma.m8n32k16.mma.f32.f32(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, float %c0, float %c1, float %c2, float %c3, float %c4, float %c5, float %c6, float %c7);
declare {i32, i32, i32, i32} @llvm.nvvm.hmma.m16n16k16.mma.f16.f32(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, float %c0, float %c1, float %c2, float %c3, float %c4, float %c5, float %c6, float %c7);
declare {i32, i32, i32, i32} @llvm.nvvm.hmma.m32n8k16.mma.f16.f32(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, float %c0, float %c1, float %c2, float %c3, float %c4, float %c5, float %c6, float %c7);
declare {i32, i32, i32, i32} @llvm.nvvm.hmma.m8n32k16.mma.f16.f32(i32 %rowcol, i32 %satf, i32 %a0, i32 %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %b0, i32 %b1, i32 %b2, i32 %b3, i32 %b4, i32 %b5, i32 %b6, i32 %b7, float %c0, float %c1, float %c2, float %c3, float %c4, float %c5, float %c6, float %c7);
These intrinsics perform a matrix multiply-and-accumulate operation. %rowcol
specifies the layout of A
and B
fragments. It must be a constant value, which can have the following values and semantics.
Encoding |
Meaning |
---|---|
0 |
A fragment is row-major, B fragment is row-major |
1 |
A fragment is row-major, B fragment is column-major |
2 |
A fragment is column-major, B fragment is row-major |
3 |
A fragment is column-major, B fragment is column-major |
Support for %satf
has been removed and this operand must be a constant zero.
The behavior of these intrinsics are undefined if any thread in the warp has exited.
These intrinsics are only available on compute_70
or higher.
16. Source Level Debugging Support
To enable source level debugging of an IR module, NVVM IR supports debug intrinsics and debug information descriptors to express the debugging information. Debug information descriptors are represented using specialized metadata nodes. The current NVVM IR debug metadata version is 3.1.
The current NVVM IR debugging support is based on that in LLVM 7.0.1. For the complete semantics of the IR, readers of this chapter should check the official LLVM IR specialized metadata nodes documentation (https://releases.llvm.org/7.0.1/docs/LangRef.html#specialized-metadata-nodes) and the Source Level Debugging with LLVM Manual (https://releases.llvm.org/7.0.1/docs/SourceLevelDebugging.html).
The following metadata nodes need to be present in the module when debugging support is requested:
Named metadata node
!llvm.dbg.cu
Module flags metadata for
"Debug Info Version"
flag: The behavior flag should beError
. The value of the flag should beDEBUG_METADATA_VERSION
in LLVM 7.0.1, which is 3.Named metadata
!nvvmir.version
containing a metadata node with the NVVM IR major and minor version values followed by the NVVM IR debug metadata major and minor version values. The current NVVM IR debug metadata version is 3.1.-
The debug resolution (e.g., full, line info only) is controlled by the DICompileUnit’s
emissionKind
field:FullDebug (value: 1)
: Generate symbolic debug and line information. This requires the libNVVM-g
option to be specified at compile time.DebugDirectivesOnly (value: 3)
: Generate line information.
Source level debugging is supported only for a single debug compile unit. If there are multiple input NVVM IR modules, at most one module may have a single debug compile unit.
17. NVVM ABI for PTX
17.1. Linkage Types
The following table provides the mapping of NVVM IR linkage types associated with functions and global variables to PTX linker directives .
LLVM Linkage Type |
PTX Linker Directive |
|
---|---|---|
|
This is the default linkage type and does not require a linker directive. |
|
|
Function with definition |
|
Global variable with initialization |
||
Function without definition |
|
|
Global variable without initialization |
||
|
|
|
|
|
|
All other linkage types |
Not supported. |
17.2. Parameter Passing and Return
The following table shows the mapping of function argument and return types in NVVM IR to PTX types.
Source Type |
Size in Bits |
PTX Type |
---|---|---|
Integer types |
<= 32 |
|
64 |
|
|
Pointer types (without |
32 |
|
64 |
|
|
Floating-point types |
32 |
|
64 |
|
|
Aggregate types |
Any size |
Where align is overall aggregate or vector alignment in bytes, name is variable name associated with aggregate or vector, and size is the aggregate or vector size in bytes. |
Pointer types to aggregate with |
32 or 64 |
|
Vector type |
Any size |
18. Revision History
Version 1.0
Initial Release.
Version 1.1
Added support for UVM managed variables in global property annotation. See Supported Properties.
Version 1.2
Update to LLVM 3.4 for CUDA 7.0.
Remove address space intrinsics in favor of
addrspacecast
.Add information about source level debugging support.
Version 1.3
Add support for LLVM 3.8 for CUDA 8.0.
Version 1.4
Add support for warp-level intrinsics.
Version 1.5
Add support for LLVM 5.0 for CUDA 9.2.
Version 1.6
Update to LLVM 7.0.1 for CUDA 11.2.
Version 1.7
Add support for alloca with dynamic size.
Version 1.8
Add support for i128 in data layout.
Version 1.9
Modified text about ignoring shared variable initializations.
Version 1.10
Added support for grid_constant kernel parameters for CUDA 11.7.
Version 1.11
Added support for Hopper+ cluster intrinsics and max_blocks_per_cluster kernel property for CUDA 11.8.
Deprecated support for 32-bit compilation.
Version 2.0
Updated the NVVM IR to version 2.0 which is incompatible with NVVM IR version 1.x
Removed address space conversion intrinsics. The IR verifier on 2.0 IR will give an error when these intrinsics are present. Clients of libNVVM are advised to use addrspacecast instruction instead.
Stricter error checking on the supported datalayouts.
Older style loop unroll pragma metadata on loop backedges is no longer supported. Clients are advised to use the newer loop pragma metadata defined by the LLVM framework.
Shared variable initialization with non-undef values is no longer supported. In 1.x versions these initializers were ignored silently. This feature makes the 2.0 version incompatible with 1.x versions.
19. Notices
19.1. Notice
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19.2. OpenCL
OpenCL is a trademark of Apple Inc. used under license to the Khronos Group Inc.
19.3. Trademarks
NVIDIA and the NVIDIA logo are trademarks or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated.